@Eliaquim ,
@Macgyver831
unfortunately you each missed the other's point.
what the OP wants cannot be done without a plugin. That is because all event commands require an interpreter to be processed, and there are only two interpreters in the default engine: one for the map and one for the battlescreen.
That is the reason why for example an item calling a common event always returns to the map screen even if used in the menu - the menu can't process the common event.
There are two possible types solutions here:
1) use a plugin that creates a menu interpreter, and then try to get the tutorial events to run there.
2) use or ask for a plugin that creates tutorials in the menu.
The first already exists, but it was written for other effects (which is why I said to try to get the events right).
I think I've seen one of the second cases, but I'm not sure as it was years ago and might not be compatible anymore. On the other hand this might generate enough interest that you can request it for free and someone does this, and a dedicated menu tutorial plugin should be easier to use.