- Apr 20, 2019
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I'm trying to create a skill that would make a certain party member attract all incoming enemy attacks for a few turns. How could this be done?
I thought about this too, but I remembered that TGR is just a chance to be targeted more or less by attacks: It's not a replica for a true taunt.absolutely no need for plugins - just give the actor a state with a high target rate
Don't let the limitations of the editor that force the number to be read as a percentage misdirect you into something that is not true.that TGR is just a chance to be targeted more or less by attacks:
but I'm still not sure how that will fare in actual play.
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