- Joined
- Jul 2, 2017
- Messages
- 139
- Reaction score
- 12
- First Language
- german
- Primarily Uses
- RMMV
One thing that bothers me for a while is that while...
I'm able to control which motion starts when I use any skill, thanks to Yanfly's action sequences pack but to truly make some "cutscenes" during battle. I wish there is a way I could still force motions in combat without tying them to any skills. If it would be possible during an combat- or common event this would be great. Is there any possibility to do that like some javascript code line? And if i'm doing that of course I must be able to configure how long the motion keeps playing. :/
I'm able to control which motion starts when I use any skill, thanks to Yanfly's action sequences pack but to truly make some "cutscenes" during battle. I wish there is a way I could still force motions in combat without tying them to any skills. If it would be possible during an combat- or common event this would be great. Is there any possibility to do that like some javascript code line? And if i'm doing that of course I must be able to configure how long the motion keeps playing. :/