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- Jul 17, 2013
- Messages
- 64
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- English
- Primarily Uses
http://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/tp-manager/
I would like to give 10 tp when a specific state is inflicted upon the enemy.
This doesnt work at all
:deal_state => "if b.state?(48);10;end",
3 => { # New TP mode!
# :setting => Adjust settings as you see fit.
:name => "Ninergy",
:icon => 102,
:description => "Energy regenerates per turn and each time you dodge.",
reserve_tp => false,
:init_tp => "100",
:regen_tp => "10",
:take_hp_dmg => "0",
:deal_hp_dmg => "0",
:heal_hp_dmg => "0",
:ally_hp_dmg => "0",
:take_mp_dmg => "0",
:deal_mp_dmg => "0",
:heal_mp_dmg => "0",
:ally_mp_dmg => "0",
:deal_state => "if state?(48);10;end",
:gain_state => "0",
:kill_ally => "0",
:kill_enemy => "0",
:win_battle => "0",
:flee_battle => "0",
:lose_battle => "0",
:low_hp_turn => "0",
:low_mp_turn => "0",
nly_alive => "0",
:evasion => "5",
:critical => "0",
}, # Do not remove this.
I would like to give 10 tp when a specific state is inflicted upon the enemy.
This doesnt work at all
:deal_state => "if b.state?(48);10;end",
3 => { # New TP mode!
# :setting => Adjust settings as you see fit.
:name => "Ninergy",
:icon => 102,
:description => "Energy regenerates per turn and each time you dodge.",
:init_tp => "100",
:regen_tp => "10",
:take_hp_dmg => "0",
:deal_hp_dmg => "0",
:heal_hp_dmg => "0",
:ally_hp_dmg => "0",
:take_mp_dmg => "0",
:deal_mp_dmg => "0",
:heal_mp_dmg => "0",
:ally_mp_dmg => "0",
:deal_state => "if state?(48);10;end",
:gain_state => "0",
:kill_ally => "0",
:kill_enemy => "0",
:win_battle => "0",
:flee_battle => "0",
:lose_battle => "0",
:low_hp_turn => "0",
:low_mp_turn => "0",
:evasion => "5",
:critical => "0",
}, # Do not remove this.
