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Forsaken Kingdoms "DEMO"

SYNOPSIS
  • Action RPG
  • Voice Acted
  • Mini Games
  • Endgame focused for months worth of content
  • Loot/farming based for endgame (optional)
  • Massive strong hidden bosses for endgame (optional)
  • Deep and emotional story line / plot

    Story : The book of ages , used by the one to create our world. As he wrote into seven pages the essences came to be: spirit, light, elements, memory, nature, space, time. He scattered the pages across our world, guarded by angelic beings they keep the balance. Somehow the pages of spirit and light are missing, and the forces of darkness seek to disrupt the balance...

    Game was made from a Classic RPG lover (myself), with Zelda and Kingdom Hearts in mind. I aim to create a game i fully enjoy. I always wanted an offline RPG that had a LONG endgame content. Hopefully with the input of fellow gamers, this dream can become a reality.

BUGS
  • sometimes controls disappear and you need to press "select" button to bring em back
  • not a bug but atm it has no multi-touch so u need to hit move and attack separate
    Looking to add virtual joystick in the future and multi touch

VIDEO

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Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.
time for a new avatar :)

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