Javascript 【Foxy's】Side-scrolling Support

Any functions you'd like to be added?

  • Looping maps

  • 2D movement

  • Jumps

  • Nothing in particular

  • Make image maps attachable to scene viewport (side-scrolling is useless otherwise)


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FoxySeta

Cleric, script kiddie and fudanshi
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Introduction
Even if you stuff your visual novel with minigames and branching paths, the player can still consider it kinda "static", if you know what I mean. Letting them move around a bit can solve things, though.
Description
An extension providing support for a basic side-scrolling view.
Download
Google Drive
Installation
Check the Official Visual Novel Maker Guide.
How to use
  • I prepared an example scene which uses Harold from RPG Maker MV as character: give them a look to understand how to use the extension's common events.
Suggestions
  • I had to use RMMV's resources because VNM's StAR does not provide traditional walking sprites. Still, don't worry: due to Degica's partnership with KADOKAWA, this is perfectly fine.
  • Actually, RMMV uses a top-down POV: real side-scrolling POV is a bit different.
  • Even if this extension has not many uses on its own, once the devs add a viewport selection to the "Show Image Map" scene command you'll be able to use it for point'n'click stuff, such us investigations etc.
  • Alternatively, you can script a new version of "Show Image Map" on your own.
Special Thanks
@Kentou was the one who answered to all of my questions in the Support section.
License
This extension follows MIT License: you can use it (in both commercial and non-commercial games), copy it, modify it, merge it, publish it, distribute it, sublicense it and/or sell it, but insert
Copyright (c) 2018 FoxySeta
in your credits.
Screenshots
Changelog
  • #1.1.0
    • Fixed animations' frame range problem
  • #1.0.0
    • Official release
 
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Archeia

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I noticed the character sprite doesn't animate correctly and the controls sometimes lockup making you walk one direction without stopping.
 

FoxySeta

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I noticed the character sprite doesn't animate correctly and the controls sometimes lockup making you walk one direction without stopping.
Thanks for the feedback! Are you using the beta version or the stable one?

I have also had some problems wth the animations (the frames selection ended up being shifted of one frame for some reason), I thought I fixed but I'll give it another look. No idea about the controls though:kaoswt:

EDIT:
#1.1.0
  • Fixed animations' frame range problem
 
Last edited:

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