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- Jun 13, 2019
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For the last week or so, I have been trying to figure out a issue I've been having with low fps. For my game I'm using a lot of VisuStella's plugins and SRDHudMaker, to create a lot of custom states and graphics, which I've found causes the gpu use to increase quite a bit which is understandable. Which leads me to the issue at hand, when nothing else is open on my laptop, the game will run at a mostly solid 60fps and gpu usage at like 40%, the problem appears when I have something else open which uses the gpu as well, suddenly the gpu usage drops to around 20% which I believe causes the fps drops, since it is needing to be at that 40%+ usage point.
My laptop isn't the greatest "Msi GE60 2PL" having only a gtx850M, but I've tested other games and such, both being able to go up to 40% together without hassle, I've also made sure in the NVidia graphics settings that its set to max performance, tried upgrading the nw.js, which at this point now I'm just lost, I have no clue why the gpu usage drops. Another thing to note is, when tabbed out the game is paused but the gpu usage goes back to the full amount.
Does anyone have any clue? I feel like it could be a system related issue, but since cant test it out on anything else I have no idea, is there anything it could possible be in any js, or a nw.js clash with a laptop that uses Optimus, I did not have this issue with mv.
My laptop isn't the greatest "Msi GE60 2PL" having only a gtx850M, but I've tested other games and such, both being able to go up to 40% together without hassle, I've also made sure in the NVidia graphics settings that its set to max performance, tried upgrading the nw.js, which at this point now I'm just lost, I have no clue why the gpu usage drops. Another thing to note is, when tabbed out the game is paused but the gpu usage goes back to the full amount.
Does anyone have any clue? I feel like it could be a system related issue, but since cant test it out on anything else I have no idea, is there anything it could possible be in any js, or a nw.js clash with a laptop that uses Optimus, I did not have this issue with mv.