- Jun 25, 2016
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Great work, mate. I love your music. <3
@mara_vertin You are quite welcome! And thanks so much. I appreciate the kind words!Thanks for sharing these awesome music for free. Especially love your horror/dark pieces and the track "war of the pianos".
@Doombringer Thank you very much! I'm glad you enjoyed it!Great work, mate. I love your music. <3
@Marquise* Thank you! I'm glad you liked the music! And you're quite welcome! I just have fun making the music!Woah! just found your tread and already I am amazed! Especially by your generosity. :3
TYVM for your offering to the community!
@Shinma Thank you! You're welcome! I'm glad it's been inspiring for you. That's a huge compliment, so thanks!I am still a huge fan of your work. I typically listen to it when I am working on my project to help get me inspired. Thank you so much for your contributions!!
Thanks so much! I appreciate the kind words! Feel free to drop me a private message any time. I don't think you need 30 posts for that!Wow, your music is great. Makes me want to hire you to score my game. Too bad I'm not at 30 posts yet! Oh and I can't believe you're really just willing to give your music away for free, man. Kudos.
Thank you very much! I'm glad you enjoyed them! I appreciate the support!These are sick!!! Dude you rock!!
You are far too kind Golfhacker! Thank you! Of course, you made things easy on me by knowing what you wanted and giving plenty of details I could use to craft the music. Screenshots, story details and references. It really helped me along the way! Knowing some of the things going into the game and after having played it, I only hope the music does the game justice!@jmike - DesperateMeasurez composed 60% of the music for my game, and he did an amazing job! I can't recommend him highly enough! He listened carefully to my needs, responded in a timely manner, was patient with my feedback on a few pieces that required some extra iterations to perfect, and turned out some incredible music. I only hope my gameplay lives up to the music quality!
I believe @Matseb2611 hired Scythuz to do a lot of the music in the first Atonement. There are several people credited for the sequel. He used a couple of my royalty free pieces for it and I did do a custom theme for him. I won't say anything about it because I don't want him to fly over here and beat me up for disclosing spoilers, so all I'll say is it would appear during the later stages of the game!You did the Atonement music??? Woah!
That was a great track that you did. Really fit that scene where it played and made it all epic.I believe @Matseb2611 hired Scythuz to do a lot of the music in the first Atonement. There are several people credited for the sequel. He used a couple of my royalty free pieces for it and I did do a custom theme for him. I won't say anything about it because I don't want him to fly over here and beat me up for disclosing spoilers, so all I'll say is it would appear during the later stages of the game!
Thanks a lot! I appreciate the comment and you letting me know. Certainly once it's done I'd love to add it to the list. Thank you! I'm glad the music was able to help!I recently thought up a new secret boss for my game and your Glory Eternal (will be used in the battle) and Temporal Desolation (will be used in the boss's location) tracks were perfect for the job. Once the game is done, you can add Downfall FES Re:Boot to your list of projects that used your music.
Awesome! Thanks for telling me. I'll keep an eye on your development thread so once it comes out I can let people know about it.Right now I got four pieces of yours in The Book of Shadows. Glory Eternal is used when you attack a group calling themselves the Holy Army (map and battle music), The Last Stand is used for a two time use battle theme (I up the tempo to 105 the 2nd time), Temporal Dislocation for a Dream Sequence, and Highland Castle for a town theme.
Two of them in videos if you wish to see. They are in the spoiler tab. The video footage is considered Alpha as I am still pending an official Beta test, so little glitches could exist.