Jesse - PVGames

Game and Graphics Developer
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As a huge thank-you for all of the support, I have created a new set of completely free tiles that mix and match perfectly with all of the other assets and materials currently being made.

Infernus is a tileset with well over 600 pieces. Created blasted hellscapes and nefarious daemonic chambers, or mix and match with other PVGames assets to create anything you can think up.

The resources contained in this free set can be freely mixed and matched with resources from the PVGames 2.5D resources, older asset packs like the Medieval assets, and upcoming packs (
you can find more here) to exponentially expand your game world!


FEATURES for the Infernus Tileset:

  • Over 600 tiles.
  • A number of animated pieces for various light sources (lanterns, candles, candelabras, etc).
  • Modular building pieces that can be mixed and matched with each other and any other PVGames 2.5D resource. Build anything you want!




Screenshots:
Picture_Infernus_1.png
OhLulog.png

Wbnz2wS.png

24uaXNC.png

iV4T5oo.png

Let me know if you have any questions!

Enjoy!

-Jesse
 

J-G

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Mind blowing work!
 

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Latest Profile Posts

I've decided to try and be more social and less nervous about engaging. I'm always over thinking things - from now on when I'm worried or don't get something I'll just ask.
Sometimes a mechanic that is meant to add challenge is just annoying. Even the Final Fantasy games did not completely escape this pitfall of design. (FF8 draw system I'm looking at you - grrrr)
starting working on the sprites for one of my games major antagonists finally. here's the first frame of his chanting motion in battle.
Have spent too much time hammering out with a friend just how to make a reoccurring enemy that permanently learns skills you use against her.
I know what I want in a loose sense. Maybe I should just make a post asking for opinions and suggestions.

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