- Joined
- Feb 26, 2015
- Messages
- 307
- Reaction score
- 48
- First Language
- French
- Primarily Uses
- RMMV
Hi everyone!
Today I was scratching as to whether I should go for the story or more on the gameplay (exploration) and I thought it could apply to someone else from having a constructive advice!
I was imagining myself on making the player explore whatever he wants, but I thought that if I do this, my game could not be story focused since it will be a little bit everywhere...
So I decided to put my pros and cons and I wanted your advice on it!
Story based
Pros:
-Story is more thought out and is explained little by little with intrigues
Cons:
-Linear experience
Gameplay based
Pros:
-Definitely more freedom
-exploration=replay value
Cons:
-story can be scaterred more and be harder to understand
-can be overwhelming
So I want to know what you guys think about it!
Thank you and sorry for my english!
Today I was scratching as to whether I should go for the story or more on the gameplay (exploration) and I thought it could apply to someone else from having a constructive advice!
I was imagining myself on making the player explore whatever he wants, but I thought that if I do this, my game could not be story focused since it will be a little bit everywhere...
So I decided to put my pros and cons and I wanted your advice on it!
Story based
Pros:
-Story is more thought out and is explained little by little with intrigues
Cons:
-Linear experience
Gameplay based
Pros:
-Definitely more freedom
-exploration=replay value
Cons:
-story can be scaterred more and be harder to understand
-can be overwhelming
So I want to know what you guys think about it!
Thank you and sorry for my english!

