- Joined
- May 7, 2016
- Messages
- 34
- Reaction score
- 14
- First Language
- English
- Primarily Uses
- RMMV
I'm just going to be straight. Is it good to have the freedom to choose any weapon whether it's an axe then after a battle you choose a dagger or any particular armor that you have on hand?
Basically ignoring the class system where you're bounded to that role. i.e: A tank with heavy armor, and axe.
Some games offer freedom like Fallout 4 (heavy suit not accepted) to have a variety that encourages the player to choose whether this weapon can obliterate 1/4 of the chunk
or an armor that can withstand the radioactive sea (idk what it's called).
Any opinions at this?
Basically ignoring the class system where you're bounded to that role. i.e: A tank with heavy armor, and axe.
Some games offer freedom like Fallout 4 (heavy suit not accepted) to have a variety that encourages the player to choose whether this weapon can obliterate 1/4 of the chunk
or an armor that can withstand the radioactive sea (idk what it's called).
Any opinions at this?
