Friendship bracelets equipment

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I'm tossing around some ideas for an rpg, and one of my ideas is to have an equipment called "Friendship Bracelet". There would be 2 of them in the game, and the way they would work is: if a specific pair of actors is both wearing these bracelets (e.g.: either Alice and Bob, or Linda and Sally, but no other pair of actors), they get the benefit of rh3 bracelets (stats increase or a different effect).

Is this doable without plugins?
 

Zarsla

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Short Answer: yes

Long Answer:
If this is for battles only you can have it where on turn 0, using conditional branches you can check if an actor has x equiped, and then just have them be nested(ie one conditional branch be in another) and then use a state that gives buffs or stats or whatever and make sure, the state timing says removed on battle end.
 

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