Front RTP Battler poses

Sharm

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By jittery I assume you mean that the character looked like it was bouncing around when it changed expressions? Well, that's because you cropped it in a different place each time. One way to avoid this is to layer all the faces on top of each other first, crop it down, and then put them side by side. Hold the shift key as you move it so that it doesn't move up and down at all, then make sure that the edges are lined up pixel perfect. With most art programs that also have layers, if you use the arrow key it'll move the layer (or selection if you've got something selected) one pixel at a time.


It is easy, but that's not the same thing as quick. Doing this would take a time investment, and it'd be just plain work, with nothing interesting or artistic involved.
 
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Andar

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I'm no artist myself, so when I do repositioning work like the one needed here, it's rather time-consuming for myself.


But it should be direct and simple - unless you have something like an autosnap to a wrong grid activated.


I remember having problems with getting pictures align correctly in photoshop until I learned how to use the guidance lines (don't know how they're called in english), because without manually set grid or guidance lines the autosnap of photoshop kept trying to move the parts into the wrong grid.


If your own tries don't result in the same graphics as needed, then I think you hit something similiar - a missing or wrong alignment for the pictures you need to fit together.


Perhaps if you post one of your own results showcasing what's wrong with them and tell which program you're using, then one of the artists here should be able to tell you how to set it up correctly.
 

Sharm

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Oh yeah, forgot about that stupid autosnap thing that Photoshop does. You have to turn it off in like 3 different places or something before it actually turns off. Having it on made the program completely useless to me and they didn't have that default in the earlier versions. FYI Andar, they're called guides in English, so your explanation was close enough that it wouldn't be confusing.
 

Tuomo L

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By jittery I assume you mean that the character looked like it was bouncing around when it changed expressions? Well, that's because you cropped it in a different place each time. One way to avoid this is to layer all the faces on top of each other first, crop it down, and then put them side by side. Hold the shift key as you move it so that it doesn't move up and down at all, then make sure that the edges are lined up pixel perfect. With most art programs that also have layers, if you use the arrow key it'll move the layer (or selection if you've got something selected) one pixel at a time.

It is easy, but that's not the same thing as quick. Doing this would take a time investment, and it'd be just plain work, with nothing interesting or artistic involved.
Yes but it's really hard since I have to playtest after each change, move the faces again just the right way to find if  its the right right spots to see if it works, and if not, again start from beginning and play test again. I did this for the speeches in Save your mother but that was a lot easier because the emosheet was far smaller and for only handful of people talking, so there wasn't so much window for error, also I could just position them bellow one row after another since it was formatted differently instead of all the poses being on a single line like here. Like you say it is very time consuming and tasking task, so to speak and any help would be extremely appreciated. 

I also have a hard time finding the right crop dimensions, they almost always seem to either come off as too big or too small.
 
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Sharm

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Crop dimensions? Oh, you're using the crop tool, no wonder your results are all over the place. It's not exactly a tool made for precision. I'll explain a better way to do it.


First take your character that you want to make a set out of. Put all the expressions into one file, each one in it's own layer, all on top of each other. It should all line up nicely but if not take the time to manually tweak it. Using Image>Image Size scale the image so that at 100% zoom it looks about the same size as the other character images. This doesn't have to be exact, it just has to look right. Apparently the set put together by esbie was reduced to 75% image size, you should be able to just reduce your images like that and not worry. Then use the selection tool with a fixed size of 120x224 (got this number by looking at the image size of esbie's set, then divided the width by the number of faces). Put that where you want it, then click Image>Crop. Then multiply the width by the number of faces you want to have, and resize the image using Image>Canvas Size with that number as the new width. Make sure to align the result to one side or another. Then spread the faces out so that they're all lined up with no gaps or overlaps anywhere. Merge the layers and save as a PNG.
 
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Tuomo L

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Crop dimensions? Oh, you're using the crop tool, no wonder your results are all over the place. It's not exactly a tool made for precision. I'll explain a better way to do it.

First take your character that you want to make a set out of. Put all the expressions into one file, each one in it's own layer, all on top of each other. It should all line up nicely but if not take the time to manually tweak it. Using Image>Image Size scale the image so that at 100% zoom it looks about the same size as the other character images. This doesn't have to be exact, it just has to look right. Apparently the set put together by esbie was reduced to 75% image size, you should be able to just reduce your images like that and not worry. Then use the selection tool with a fixed size of 120x224 (got this number by looking at the image size of esbie's set, then divided the width by the number of faces). Put that where you want it, then click Image>Crop. Then multiply the width by the number of faces you want to have, and resize the image using Image>Canvas Size with that number as the new width. Make sure to align the result to one side or another. Then spread the faces out so that they're all lined up with no gaps or overlaps anywhere. Merge the layers and save as a PNG.
This almost worked but when I made the canvas size bigger, only the upper most layer was cropped and others weren't. It also put their placement wrong (all the layers would be pushed too far left and cut off at wrong point when I made the canvas size align them to the left or right)
 
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captainproton

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Which program are you using? Because Photoshop crops all layers automatically. If it's Sai or Gimp.... that I don't know.
 

Tuomo L

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Which program are you using? Because Photoshop crops all layers automatically. If it's Sai or Gimp.... that I don't know.
Photoshop. It didn't crop all the layers, I also did the crop with each layer invidually selecting them and appplying the "image->crop" and it still didn't work. 
 

Haydeos

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Is this what you're looking for? 
 
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Tuomo L

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Is this what you're looking for? 
Oh, well that's a bit different from the one Esbie posted. I guess that'd work if the Paladin and the Rita would also be done though, so it'd be consistent. I'm not really fond of the faces you chose for their death states though. 
 

esby

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Woops, forgot about this. The one I posted was just an example, that's why there's not the full bust. I can do the rest to the same size and direction as the first one I posted if you're still stuck, but I really think you could've took the time and learned how to do it yourself. All I did was reduce the image to 75% with bicubic sharper selected.
 

Tuomo L

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Woops, forgot about this. The one I posted was just an example, that's why there's not the full bust. I can do the rest to the same size and direction as the first one I posted if you're still stuck, but I really think you could've took the time and learned how to do it yourself. All I did was reduce the image to 75% with bicubic sharper selected.
I really tried to, I have had huge problems with it if you read above posts including errors I have no idea why they happen. If you could do the rest, that would be ideal dude.
 

Tuomo L

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How is it doing so far? 
 

esby

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I'll edit the post as I finish more. They've not been resized or flipped so just alter them as you need. Credit Archeia/Division Heaven.


Noel

Rita

 
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Tuomo L

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I'll edit the post as I finish more. They've not been resized or flipped so just alter them as you need. Credit Archeia/Division Heaven.

Noel

Rita

These work great, here's after I resized them to work with the resolution.

 

Tuomo L

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Hope it's going good.  :rock-left:   BD   :rock-right:
 

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