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- Dec 4, 2013
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So recently I've been trying to fiddle around with animating my enemies in battle. Right now I'm using Yanfly's Battle Engine and I found one made by Rhyme, but it refuses to work with or without Yanfly's engine in place as can be seen here in my other thread
http://forums.rpgmakerweb.com/index.php?/topic/46965-line-902-error/
Certain ones, like Jet's, work but they mess with the Battle Engine and cause visual problems, as in there are no pop-ups and attack effects go under the bar when x and y coordinates changed
I was wondering if someone knows of one or knows how to set up a prexisting one to fit my needs. If not, I could really use a really simple animation script. All of the animations are just one line of frames though it'd be nice to be able to have notetags that can differentiate to give more or less frames in the line, along with something to change the speed if need be.
Certain ones, like Jet's, work but they mess with the Battle Engine and cause visual problems, as in there are no pop-ups and attack effects go under the bar when x and y coordinates changed
I was wondering if someone knows of one or knows how to set up a prexisting one to fit my needs. If not, I could really use a really simple animation script. All of the animations are just one line of frames though it'd be nice to be able to have notetags that can differentiate to give more or less frames in the line, along with something to change the speed if need be.
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