Front View or Side View?

Which do you prefer, side view or front view?

  • Side View

    Votes: 37 52.9%
  • Front View

    Votes: 33 47.1%

  • Total voters
    70

a3xgf

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Look at Live2D
I heard of Live 2D, but I never tried to use it. Is it even compatible with RPG Maker MZ? I saw a Live2D animated sprite of Priscilla on Visustella's Twitter, but no idea how to implemente something like that inside a game.

Does Live2D only allow handdrawing or if I use rendered characters from 3D models may also work? I am managing to create all my sprites from renders and I am liking the results. I work better and faster making a 3D model and generating everything from there.

It is sad to say it, but while I can do image editing just fine and even redraws of compelx drawing to fix issues on them (fixing pixel art is also fine) but drawing a human from zero is pretty much impossible for me regardless of the style.
 

NinjaGenesi

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I'm a side-view person. Side-view games I've played have more flashy animations, but front-view can still appeal to me visually.

I think it has more to do with my own abilities. I've been able to draw out characters and small animations from a side-view perspective. When I get to front-view however, it looks like a $20 budget anime.
 

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