These look fantastic and I will definitely see if I can make use of this in the first game in my trilogy since it won't be commercial. I may have to contact you in the future so if you don't mind, could you message me your email so I can add you to my contact list for the sequels?
This sword looks very familiar to something I've seen before. Not sure where from though.
For the sake of detail, if you care to edit the image a bit, I suggest changing the reflection between the first and last frames on the swords to make it look more realistic. If you don't, who will notice except an art critic like myself?
Feel like some more detailed axes would do well here. Maybe a dwarven war axe? (Basically an axe with a hammer head or spike on the back end) Being dwarven, you'd imagine there being some detail worked into the axe.
As for the swords, perhaps we could see a Khopesh (sword with a bend in the middle meant to be used for tripping or disarming an opponent) and a sword-breaker dagger? (Meant for disarming solely. Not a good assault weapon but definitely handy for duelists)
I know you're using others base work to produce these but the edits shouldn't be too bad. I might actually take a swing at them myself
Did that artist give you a licence that allows you to edit his/her icons? If not, you need to remove them from here.
Please give a link to the originals, including the original terms-of-service for the icons.
You are also required to give correct credit for any originals you edit and post on this site - you can and will be banned for credit theft on this site (see forum rules), so add the missing credits and links to the first post.
Well thats some pretty stupid missunterstanding -.-" I've got that Icon Set from someone else and he told me it's from Ains/7Soul and that it would be ok to use them as Base for my Stuff .. gonna contact Whitecat now first, probally you can close that Topic, If i get the permission to continue this work, I'll open up a new Thread....
FREE puzzle generator as in steam workshops. It will randomly generate countless puzzles.
If you have the steam version of MV, you can see how I made the puzzles and freely copy/paste the events into your own project.
I might add more generators to the steam workshop in the future.
I've got like 15 game ideas that I'm working on at the same time, and I'm fresh out of motivation for all of them. the past couple of weeks have been me not working on anything at all and wasting my time instead of being productive... gosh I love myself so much