full screen on android

Discussion in 'Javascript/Plugin Support' started by Elenaril, Jun 9, 2019.

  1. Elenaril

    Elenaril Villager Member

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  2. Eliaquim

    Eliaquim Raze: The Rakuen Zero's Guardian! Veteran

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    Hi!

    When I started developing for android with MV, I tried several resolution plugins to do this and could not achieve what you want.
    So for now, I do not think there's any way to do that. By default, deployments for android give a "stretch" in the image(i think).
    The best way is for you to set the resolution of the game to the one you want on android.
    Here are some topics that might help you about this questions:

    https://forums.rpgmakerweb.com/index.php?threads/finding-an-ideal-target-screen-resolution.100221/
    https://forums.rpgmakerweb.com/index.php?threads/best-screen-resolution.50917/
     
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  3. ??????

    ?????? Diabolical Codemaster Veteran

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    Within that video i detail how to enable fullscreen for your android app. Its pretty simple, but its something that has to be done from the APP level, not your game.
     
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  4. Elenaril

    Elenaril Villager Member

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    -_- dude dude dude -_-
     
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  5. ??????

    ?????? Diabolical Codemaster Veteran

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    sup yo? ^_^
     
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  6. Elenaril

    Elenaril Villager Member

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    I solved it by adding a resolution plugin and I changed it little by little
     
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  7. ??????

    ?????? Diabolical Codemaster Veteran

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    oooohhh, you didnt need 'fullscreen', your game was being scaled to fit into your device window. This is an issue that will affect every single device lol ~ there is no 1 size fits all for mv games im afraid.

    Notice: you still have the little status info bar at the top of your screen showing battery and wifi etc. This would go away on actual fullscreen mode.
     
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