- Joined
- Jul 26, 2012
- Messages
- 516
- Reaction score
- 234
- First Language
- Spanish
- Primarily Uses
- RMMV
Hello, recently I asked for a solution to the older fullscreen mode in VX Ace, and the best solution to this was the Fullscreen++ script:
However, this script resize the pixels, making them irregular in fullscreen, and the game looks weird and stretched (I know there is an option to uses F5 key to change between fullscreen or windowed mode, and F6 key to fit the image to the monitor, but this is not the case for that). So I was thinking he best solution is to make an option inside the script to enable or disable bilinear filtering, like the new version of RPG Maker 2k/2k3, by pressing a key in order to change this...
... into THIS:
See the diference? That's what I want for this script, even if the image fits with entire monitor, I want to give an option to enable or disable the bilinear filtering.
The reason that I'm asking for this, is to make a presentable game with a complete configuration for the screen.
Thanks in advance!
However, this script resize the pixels, making them irregular in fullscreen, and the game looks weird and stretched (I know there is an option to uses F5 key to change between fullscreen or windowed mode, and F6 key to fit the image to the monitor, but this is not the case for that). So I was thinking he best solution is to make an option inside the script to enable or disable bilinear filtering, like the new version of RPG Maker 2k/2k3, by pressing a key in order to change this...
... into THIS:
See the diference? That's what I want for this script, even if the image fits with entire monitor, I want to give an option to enable or disable the bilinear filtering.
The reason that I'm asking for this, is to make a presentable game with a complete configuration for the screen.
Thanks in advance!
