I am not sure if this fits in this forum, as this is more of a general suggestion. As we all know MV can now be deployed to mobile devices. I notice that many of the plug-ins (that create new scenes) are still using a PC centered approach. These plug-ins maximize screen real estate, minimize unnecessary on screen buttons and uses keyboard keys to get much of the job done. While this is good for PC games, these plug-ins become unusable when the game is ported to mobile.
I suggest that future plug-ins should be designed to be "universal" in that they can be used on both PCs and mobile devices. This will mean that MV plug-ins should look very different from the Ace ones.
Some suggested specs:
1. You must be able to use all functions of the plug-in with on screen buttons. There is no keyboard.
2. The on screen buttons should be touch friendly. They can't be too small. Perhaps some can use icons.
3. Have a "Back" or "Exit" Button that replaces the sometimes awkward two finger touch mechanic.
4. Maybe, but this can get complicated, have a "PC Mode" and "Touch Mode" option that allows devs to alter the UI to fit the need. If your plug-in is part of a suite of plug-ins, this option should be included in your "Core" plug-in. This way devs can just check this one option to instantly alter all UI to be either for PC or Touch.
Anyone have more suggestions?