Gabe

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Gabe MZ - Followers Control

Introduction

This plugin allows to control the followers via the event commands.
Very easy to use.


How to Use
Just insert the plugin and read the help section.

Video


Plugin


FAQ

Can I use this commercially?

Yes this plugin is available for commercial usage, check out zlib license that this plugin is under to know more about.

Credit and Thanks
- Gabe (Gabriel Nascimento)
 
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Nekohime1989

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You always seem to make plugins for things we all need. This helps with cutscenes and the like. Thank you for this.
 

Elgigante94

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Very good work! I think everybody need this kind of scripts :)
(Because you're creating usefull scripts...would it be possible to create a script which remove the shadow under the events ? :ahappy: )
 

Rex Tenebris

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@Gabe Do you know how to make an event wait for when the followers were all gathered in the same position than the leader?
 

Gabe

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Very good work! I think everybody need this kind of scripts :)
(Because you're creating usefull scripts...would it be possible to create a script which remove the shadow under the events ? :ahappy: )
Yes, but what shadow are you referring to?


@Gabe Do you know how to make an event wait for when the followers were all gathered in the same position than the leader?
Maybe I got it wrong but by default the events awaits for followers to gather, doesn't it?
 

Rex Tenebris

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Yes, but what shadow are you referring to?



Maybe I got it wrong but by default the events awaits for followers to gather, doesn't it?
Not with parallel process at least.
 

Rex Tenebris

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Well, even in the parallel process, the event does expect the followers gathering.
As you can see.
Let me check later because I made a parallel process (see this topic) and the event doesn't wait for them, I have to put a really inaccurate manual waiting time which leads to other issues.

EDIT: @Gabe common event also didn't worked, since I'll use your plugin, I don't know if is too much to ask if you can add a plugin command or anything to make even parallel process wait until all actors are gathered in the same position than the leader.
 
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cabanas_ds

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all your follower plugins work really well for me!

i do think it would be cool if they would lose you a little more. even if you didn't just walk diagonal but it works really well. followers can get a little boring if they serve no actual purpose. so much potential for revealing parts of the story using your followers.
 

Gabe

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Let me check later because I made a parallel process (see this topic) and the event doesn't wait for them, I have to put a really inaccurate manual waiting time which leads to other issues.

EDIT: @Gabe common event also didn't worked, since I'll use your plugin, I don't know if is too much to ask if you can add a plugin command or anything to make even parallel process wait until all actors are gathered in the same position than the leader.
It's like shooting in the dark, because in all my tests it worked correctly. But I would like to help you, if you don't mind, contact me through the Comuns discord server, it will be easier for me to support you.

all your follower plugins work really well for me!

i do think it would be cool if they would lose you a little more. even if you didn't just walk diagonal but it works really well. followers can get a little boring if they serve no actual purpose. so much potential for revealing parts of the story using your followers.
Thanks! When I have some time I may be able to review some gaps in them.
 

cabanas_ds

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It's like shooting in the dark, because in all my tests it worked correctly. But I would like to help you, if you don't mind, contact me through the Comuns discord server, it will be easier for me to support you.


Thanks! When I have some time I may be able to review some gaps in them.

you’re an actual legend. i’ll def be keeping this in my game.

i think it would be cool to expand on them walking off when u start to move slower or you are stationary they would move away so it would make it easier to approach them when you are in smaller & tighter spaces.
 

Adira

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Thank you so much for making this. I have always struggled with cutscenes. But this makes all the difference! ♥
 

Mr. Detective

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@Gabe I did a little test with this, and couldn't get it to work.

Untitled.jpg

Not sure what I'm missing here. The balloon icon still pops up on the lead actor, instead of the one following him.
 

Trihan

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@Gabe I did a little test with this, and couldn't get it to work.

View attachment 183506

Not sure what I'm missing here. The balloon icon still pops up on the lead actor, instead of the one following him.

I believe the plugin only affects the "Move Route" command; Show Balloon Icon is a different thing. That said, looking at the code, it still uses Game_Interpreter's .character function so theoretically that should still work.
 

Mr. Detective

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@Trihan But the video shows that balloon icons still work on the followers. If it should still work then I'm missing or doing something wrong. @_@
 

Gabe

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@Trihan But the video shows that balloon icons still work on the followers. If it should still work then I'm missing or doing something wrong. @_@
The plugin makes all event commands that would normally affect the player start to affect the defined follower

As I saw in your print, the error is being caused because the plugin file has the wrong name. For everything works correctly remember to leave the file with the original name, in the same way as it's in the available link for download (GabeMZ_FollowersControl.js).
 

Mr. Detective

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@Gabe Can you help me again? I ran into another problem. =.=

Untitled.png

So I have two actors in this cutscene. I want them to jump to two different directions at the same time. But actor 2 keeps jumping behind the lead actor. Why is that? What did I do wrong this time? >.<
 

Mr. Detective

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Bump. Anyone knows how to fix this?
 

Gabe

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@Gabe Can you help me again? I ran into another problem. =.=

View attachment 185835

So I have two actors in this cutscene. I want them to jump to two different directions at the same time. But actor 2 keeps jumping behind the lead actor. Why is that? What did I do wrong this time? >.<
Hi! Sorry by delay.
I updated the plugin, now the party leader will be able to jump without followers following him when the plugin effect is active.

Check here: Gabe MZ - Followers Controll v1.0.4
 

tumsterfest

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Hi,

I wish I'd thought to find a plugin like this months ago. It should make cutscenes way easier.

One question -- is there a way I can make control of move routes tied to Actor ID instead of being tied to the order the character is in the line of followers?

Thanks!
 

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