I'm looking for a way to use images instead of the computer generated gages that are default in RPG Maker. I've tried out Rocketmancer's Pretty Gages plugin, and while it does add a lot of nice options, it doesn't work as well for doing gages in a game that uses pixel art. The art I'm using has a 3x3 pixel size, so anti-aliased edging and computer generated gradients look very out of place. I'd also like the ability to be a little fancier with it, maybe make the border something really custom. I've tried to find other plugins that could get me there but all I could find was a video tutorial that resulted in a slightly broken plugin that only worked on one menu if you didn't change anything and a few options where it was way too fully integrated into an entire menu change to be used in a different way. I apologize in advance if I'm asking for something unreasonable. I don't have enough programming knowledge to even guess at how hard or easy any of these ideas would be. If this is too large and something I would need to hire someone for, I totally understand. It's not important enough to my project that I can't live without it, just something that I would really like to have and think would be cool in multiple games. I'm mostly hoping that someone will see this request and think it's something interesting and useful for the whole community. My goals are: Have gages that are visually consistent with my enlarged pixel graphics. Be able to add a little visual flair. Be compatible with multiple menu styles. Input the gage information once and have it show up in multiple menu scenes. I'm thinking that the easiest way to do that would be a series of images. One image for the background and one for the gage. Even better would be some way to slice the gage image so that you could have a separate start and end cap graphic that didn't get stretched or repeated like the center. Oh, being able to chose stretched or repeated would be super nice too. If the end cap idea doesn't work, it'd be nice if there could be some sort of masking to the graphic to cut the end off so I can have a differently shaped end when it's full but not have that end get warped or squashed when it's not. I'd like to use it on HP, MP, and TP with the option to turn them individually off and on depending on what bars I'm using for the entire game. If possible I'd also like to use it for user defined gages like if I'm using a plugin that adds a Exp gage or something. The resulting display would need to be able to be pixel precise. I don't know how difficult that is but in my attempt to get that video tutorial's plugin to work I found that it stretched my image vertically even when defined at precisely the right image height, and I ended up with some very strange banding as the program tried to blur my pixel art. If you could get the gage to only show user defined increments of movement that could be extra nice, easier to get things to match up visually with pixel graphics. I am using Galv's Bust Menu in my current project, so compatiblity with that would be ideal. If you want to update Rocketmancer's plugin instead that would also work for me (but be less ideal since I like the idea of graphically building the gages). I would need the plugin to let me define the outline thickness. I would also like it to render the curved or slanted edges with the pixel jaggies it would have if I had upscaled some pixel art. Perhaps a user defined pixel size like 2x2 or 3x3. Most enlarged pixel graphics for MV are at 3x3 but I know of at least one pack that uses 2x2 and I'd love to be able to use it in the future. Honestly I don't think this is easy or even possible getting the jagged edges this way, but if you can and think it'd be easier than images, go for it. I can make due with flat ends, but it would be rather dull. If you're feeling particularly ambitious, I had a few ideas for useful extras. The ability to have an image that overlays the gage so that the gage itself is caged between two image layers could be fun, add a little extra bling to it. The ability to add some animation frames to the gage, both as a kind of idle animation and as a way to indicate the gage is full would also be cool, especially if people have some sort of special skill that can only be used when a gage is full. Allowing the stat numbers to overlay the gage would also be pretty cool. I am willing to make whatever graphics you'd need to test and show off the different options, and you'd be free to distribute them with the plugin for others to freely use (as long as I got credited for the art). Thanks to everyone who's taking the time to read through this wall of text. Any suggestions on how this could be worded more clearly or if you need more images to test things out with or if this needs to altered in any way that would make it easier for the scripter to do, please let me know. Spoiler: Here's a bunch of images to use to test with. For now I'd like to ask that people not use these images except for testing to get a plugin for this working. I want to make specific images for people to use, these are for my game.