- Joined
- May 8, 2012
- Messages
- 240
- Reaction score
- 40
- First Language
- English
- Primarily Uses
This plugin is just what I was looking for, thank you!
I have a look. Never tried with such low numbers.Thanks, it works now, but instead of healing 1.75 MP when she has 35 max MP and 30 MP remaining, it just restored her back to full 35 MP. I have it set to max MP true and 5%.
Other states will be done in later releases. But the ignore tag on an actor and class will be done very soonCan this also be applied to a state or skill in the future? also, can you use tags on actors to determine who can ignore the effect?
I can't reproduce this. I als used the YEP_BattleEngineCore. It doesn't matter in which order i include the plugins. The victory pose always looks nice. You could help me if you look for this code snippet in your Plugins:Found a new bug:
The actor "victory" poses are playing at a super fast animation rate after battle now with your plugin. Might be related to some of Yanfly's plugins, but when I turned your plugin off they did their normal speed animations.
Hi! Depending on the options the Players will gain 5% of their Maximum HP or 5% of their current HP.For... some reason... actors are recovering FULL hp, instead of the 5% I wrote in the plugin. Any idea what I might be doing wrong?
Thanks for the plugin btw.
Your link goes tofixed the link
Thanks for mentioning. Seems like only replaced the Link Label but not the link itself ^^ Really fixed nowYour link goes to
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nicksergeant/snipt
Code snippets for teams and individuals. Contribute to nicksergeant/snipt development by creating an account on GitHub.github.com