Gain Extra Stats (HP, MP) after each Battle

Maus Merryjest

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This plugin is just what I was looking for, thank you!
 

Gilles

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Thanks, it works now, but instead of healing 1.75 MP when she has 35 max MP and 30 MP remaining, it just restored her back to full 35 MP. I have it set to max MP true and 5%.
I have a look. Never tried with such low numbers.
 

Gilles

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Can this also be applied to a state or skill in the future? also, can you use tags on actors to determine who can ignore the effect?
Other states will be done in later releases. But the ignore tag on an actor and class will be done very soon
 

SOC

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Found a new bug:

The actor "victory" poses are playing at a super fast animation rate after battle now with your plugin. Might be related to some of Yanfly's plugins, but when I turned your plugin off they did their normal speed animations.
 

Gilles

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Found a new bug:

The actor "victory" poses are playing at a super fast animation rate after battle now with your plugin. Might be related to some of Yanfly's plugins, but when I turned your plugin off they did their normal speed animations.
I can't reproduce this. I als used the YEP_BattleEngineCore. It doesn't matter in which order i include the plugins. The victory pose always looks nice. You could help me if you look for this code snippet in your Plugins:

BattleManager.processVictory = function() {And then tell me please in which files it exists.
 

Gilles

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A new version (v1.3) is now online. You can choose if actors/classes should ignore the regain modus.

But you can also do it the other way around. You can set standardRegain to 0 and use the Tag <ENC:regain:1> for actors and classes.

Hope you enjoy the new feature :)
 

SOC

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Your new update fixed the fast dancing lol, but I'm still not getting MP back on my mage after casting a 5 MP spell when she has 35 max MP.
 

Iliketea

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Hi there, nice Plugin. 

Would it be possible to add a TP gain? 
 

Kupotepo

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The link is broken.
 

Gilles

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Sorry for the late reply. I fixed the link :)
 

mattvalentine

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For... some reason... actors are recovering FULL hp, instead of the 5% I wrote in the plugin. Any idea what I might be doing wrong?
Thanks for the plugin btw.
 

Gilles

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For... some reason... actors are recovering FULL hp, instead of the 5% I wrote in the plugin. Any idea what I might be doing wrong?
Thanks for the plugin btw.
Hi! Depending on the options the Players will gain 5% of their Maximum HP or 5% of their current HP.
But can you show me the Plugin Configuration please? Maybe i'll see the problem :)
 

Gilles

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Your link goes to
Thanks for mentioning. Seems like only replaced the Link Label but not the link itself ^^ Really fixed now :D
 

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