- Joined
- Jul 21, 2015
- Messages
- 99
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- English
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Hi all, I need a scriptlet for galv's animated battler script version 1.3 (http://galvs-scripts.com/galvs-animated-battlers/) that would allow me to change the battler being used when the character changes class (hopefully in battle, as the characters change class depending on what weapons they are currently using). Also I need to find out how to set the other note tags to register via class instead of battlers (such as the melee: x tag). Please take a look for me
I am no scripter (I "Frankenscript"), but I think the problem lies somewhere on these lines if it helps get anyone started :
236 def setup_animated_battler
237 @pose = 0
238 @move_speed = 0
239 char = actor? ? actor : enemy
240 @animated_battler = $1 if char.note =~ /<battler:[ ](.*)>/i
241 end
I am no scripter (I "Frankenscript"), but I think the problem lies somewhere on these lines if it helps get anyone started :
236 def setup_animated_battler
237 @pose = 0
238 @move_speed = 0
239 char = actor? ? actor : enemy
240 @animated_battler = $1 if char.note =~ /<battler:[ ](.*)>/i
241 end

