Galv's Animated Menu Cursor

Galv

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Animated Menu Cursor - Version 1.6
RPG Maker MV Plugin
Galv



Introduction
A simple one - for menu commands not the mouse!


Screenshot



Features
Use an animated image to display next to your menu commands. Settings include tweaking it's location, animation speed, frames, command indents, etc.


How To Use


- Copy the "GALV_CursorImage.js" file into your project's /js/plugins/ folder.
- Copy the "WindowCursor.png" file into your project's /img/system/ folder (or make your own!)
- Activate plugin using the 'Plugin Manager'
- Read the help file and examine the demo to learn how it works.



Plugin
Get it here


Credit and Thanks
- Galv
- MV button graphic was used for demo cursor

Terms
Free to use in any RPG Maker MV project including commercial. Please credit "Galv". 



Updates


2016-08-10 - Version 1.6 - cursor hid in yanfly battle status window. Updated to work with MV1.3 changes


2016-06-13 - Version 1.4 - removed cursor from shop plugin number windows


2016-06-11 - Version 1.3 - removed cursor from number input window. Fixed indent in default battle status window


2016-05-12 - Version 1.2 - required image will now not be removed with "exclude unused images" deployment option.


2016-04-11 - Version 1.1 - fixed a display bug in initially inactive windows


2016-04-02 - Version 1.0 - release 
 
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Galv

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Thanks for the report, I've fixed that now in v.1.1
 

Sait™

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Thanks for the report, I've fixed that now in v.1.1
nice! but hope you will fix this one too, cursor diaplay in Input number box, it's not neccessary. @Galv


Capture.PNG
 
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Galv

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Ahh, sorry I missed your post about the input number box. Adding to my to-do list.
 

Sait™

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thank you very much. I'll wait for fixed version :D :thumbsup-right:
 

BigTaro

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Galv,


I love the plugin, but there seems to be a glitch with the sideview battle system and Yanfly's Battle Engine Core.  See below:

glitch.jpg
 

Galv

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Updated to 1.3 - fixed that battle status window issue and removed cursor from number input
 

BigTaro

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Thanks Galv, that seemed to fix it.  One question though, the arrow pointing at the actor's name during a battle isn't animated.  Is that due to the window being inactive or something?

glitch.jpg
 
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Galv

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Yes, correct - it doesn't animate on inactive windows. The animating is to draw players attention to the active window
 

Oscar92player

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It seems that the selectable item/number error persists in the input of items in shop:





The cursor covers the number of items you want to buy.
 

Galv

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This does not happen in the default shop. It looks like you are using a shop plugin.


Please try putting the menu cursor plugin below that shop plugin in the list. If the issue is still there, please link me to the plugin so I can get it and make it compatible.
 

Oscar92player

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I tried to put the plugin below, but nothing happens, sorry.


The Shop plugin is from Yanfly; here's the link to it:


YEP.53 – Shop Menu Core


Thanks in advance for the help!
 

Galv

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Thanks - I've updated to 1.4 to remove the cursor from displaying in that shop number position 
 

Galv

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Updated to 1.6 - hid menu cursor in yanfly's battle status window and fixed a precache issue in MV1.3
 

waynee95

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Is there a way to not display the cursor in battle screen?
 

Galv

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Not without changing the code. This works in all menus.
 

ahenke

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Hi!


Im having problem with it not showing up at all on any screen
 

Galv

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Try putting it below other plugins in your plugin list
 

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