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- Oct 1, 2012
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- RMMZ
Auto Common Events MZ
RPG Maker MZ Plugin
Galv
RPG Maker MZ Plugin
Galv
Introduction
Just a simple plugin to allow more functionality during the game after certain processes.
Features
This plugin allows you to automatically run common events at certain parts of the game process. These are currently:
– after player loads a saved file
– after player saves their game
– when the player transfers to a map
– every time the map scene opens (eg. after returning from the menu or other scene to the map)
– every time the battle scene starts
– entering a vehicle
– exiting a vehicle
– when a game over occurs
– when timer ends
Note: These common events run after any currently active event has finished processing it's commands.
Plugin commands let you specify the common event id's for each. Script calls allow for changing them during game.
How to Use
- Copy the "GALV_AutoCommonEventsMZ.js" file into your project's /js/plugins/ folder.
- Activate plugin using the 'Plugin Manager'
- Read the 'HELP' documentation (also found in plugin manager) for more details and try the demo if you don't understand.
Plugin
Get it here
Credit and Thanks
- Galv
Terms
Free to use in any RPG Maker MZ project including commercial. Please credit "Galv".

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