Galv's Bust Menu Edit

StrawberrySmiles

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Hello, I'm using Galv's Bust Menu!

I'd like to remove the TP information and add some parameters instead (STR, DEF, and AGI only). These would probably all have to move up in order to actually display well.

Here's what my menu looks like SO FAR:

2020-07-28 23_28_37-Silver Monster.png

Thanks for any help!
 

kin0min

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To move the HP and MP Bars up (or heck even down, the world's your oyster) you can edit the parameter in Galv's plugin, the one called "Bars" (by default it's "14" irc).

I assume you're using "YEP_CoreEngine", if you disable the parameter "Menu TP Bar", under the "---Windows---" section, by setting it to "false" the TP bar won't show up in your menu.

This should be what you're lookin' for...HOWEVER Due to Galv's Terms of Use you'll have to add my edits manually.

- Open "GALV_BustMenu.js" in notepad++ (or anything that supports editing .js) and follow along:

-------------------------------------------------------------------------------------------------------------
1) --------------------------------------------------------------------
JavaScript:
 *
* @param ----------- CUSTOM -----------
* @desc
*
* @param Stat Bars Offset
* @desc Amount of bars that stats text is pushed up or down relative to the "Bars" setting.
* @default 1
*
* @param Smoothing
* @desc Allows you to disable smoothing, for pixel perfect busts.
* @default false
*
2) --------------------------------------------------------------------
JavaScript:
// added by kin0min --------------- vvvvv
Galv.BM.h = Number(PluginManager.parameters('Galv_BustMenu')["Stat Bars Offset"]);
Galv.BM.smoothed = PluginManager.parameters('Galv_BustMenu')["Smoothing"] == "true" ? true : false;
// added by kin0min --------------- ^^^^^^
3) --------------------------------------------------------------------
JavaScript:
        // Draws the parameters for each party members Strength, Defense, and Agility, added by kin0min ---------------------
        this.drawText("STR " + actor.param(2), x, y + lineHeight * (Galv.BM.bars + 2 + Galv.BM.h), width2);
        this.drawText("DEF " + actor.param(3), x, y + lineHeight * (Galv.BM.bars + 3 + Galv.BM.h), width2);
        this.drawText("AGI " + actor.param(6), x, y + lineHeight * (Galv.BM.bars + 4 + Galv.BM.h), width2);
        // Draws the parameters for each party members Strength, Defense, and Agility, added by kin0min ---------------------
4) --------------------------------------------------------------------
JavaScript:
 this._context.imageSmoothingEnabled = Galv.BM.smoothed; // Draws portraits without blurring, Added by kin0min --------
PHEW! done.
that last line adds an extra parameter to disable blurry portraits, that way your portraits are nice and sharp in the menu.

and this:

 
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StrawberrySmiles

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I'm certain I messed up somewhere, because I got a bunch of errors:

2020-07-30 02_46_25-Silver Monster.png
 

kin0min

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I'll see about editing my original post with some screenshots of where the new code should go, 400+ lines of code in the plugin so accidents are definitely expected.
EDIT: done, hopefully that helps anyone else who happens upon this post.
 
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StrawberrySmiles

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Can I bump this in order to request a related edit? I'd like to show the equipment underneath the parameters I've requested, but I can't seem to figure out how to do it.
 

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