Galv's Dynamic Traits

Galv

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Dynamic Traits - Version 1.0
RPG Maker MV Plugin
Galv



Introduction
Making traits a little more flexible.


Screenshot



Features
Add traits to actors during the game via script call or use note tags on actors or classes to specify traits that can be gained when reaching certain levels.
Traits added via script call can also be removed with a script call.


How to Use
- Copy the "Galv_DynamicTraits.js" file into your project's /js/plugins/ folder.
- Activate plugin using the 'Plugin Manager'
- Read the help file and examine the demo to learn how it works


Plugin
Get it here


Credit and Thanks
- Galv


Terms
Free to use in any RPG Maker MV project including commercial. Please credit "Galv". :)


Updates


2016-10-30 - Version 1.0 - release 
 

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Lionheart_84

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Interesting plug !!!


With it ... I can to ensure that if a character increases a certain level, you add a slot in more of accessories ???
 

Galv

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I don't think you can add equip slots via traits. This plugin only does the default traits in RPG Maker
 

Lionheart_84

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I don't think you can add equip slots via traits. This plugin only does the default traits in RPG Maker


Ah, ok, it does nothing !!! ;)


Your Plugin is still very nice and helpful !!! :D
 

lonewolph

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I'm using this plugin to add skills via a choice menu. It works, but when I go back and choose another skill to add in addition it overwrites the last skill I chose instead of adding it in addition... The last skill I chose disappears

The Script calls im using are:


Galv.DTRAITS.addTrait(0001,41,08,0);


Galv.DTRAITS.addTrait(0001,41,09,0);


Galv.DTRAITS.addTrait(0001,41,10,0);


Galv.DTRAITS.addTrait(0001,41,11,0);

To add to Actor 1
 

Engr. Adiktuzmiko

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@lonewolph You can add skills using event commands (I think it's called Change Skills) or even default script calls, you don't really need to do it via dynamic traits.


I'm curious to your bug though..
 
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Galv

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As Engr. said - don't use this plugin for that.


From the plugin help file:

Adding traits using this method will replace any previous traits also added by this method that have the same code. (So only one of each trait can exist on an actor from these manually added traits).
 

lordvalinar

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Hey Galv, I'm having an issue with the plugin. Only setting I did was turning the 1st parameter (to show in level up - because I'll be using a custom level up method) and I'm getting this error on startup (also included screenshot of console and if you need the plugin list I can get that too):




Specifically it pointed to this line here:

I hope these help you, which could help me lol I even tried re-arranging the plugin order and that doesn't seem to do anything.
 
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