Galv's Event Spawner MZ

Galv

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Event Spawner
RPG Maker MZ Plugin
Galv

Introduction
Spawn new events on a map.




Features
Spawn events from a specified map onto other maps at the location you choose or to a random region tile on the map.
Specify if you need the spawned events to be temporary (disappear when the player leaves the map) or saved (stay on the map forever like a normal event).


How to Use
- Copy the "GALV_EventSpawnerMZ.js" file into your project's /js/plugins/ folder.
- Activate plugin using the 'Plugin Manager'
- Read the 'HELP' documentation (also found in plugin manager) for more details and try the demo if you don't understand.


Plugin
Get it here


Credit and Thanks
- Galv


Terms
Free to use in any RPG Maker MZ project including commercial. Please credit "Galv".
:)
 

Elgigante94

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Nice script ! Thanks Galv
 

DigitalWF

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This is one of core plugins in my huge mv project. Thank you for porting it to mz so I can continue the project in mz.
 

fizzly

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Thanks for that! Would bo cool to spawn event on X, Y position set by variables.
 

Galv

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Example of using variables in the script call (hopefully I didn't do any mistakes, I didn't test this):
JavaScript:
let x = $gameVariables.value(1); // value of variable id 1
let y = $gameVariables.value(2); // value of variable id 2
Galv.SPAWN.event(eventId,'xy',[x,y],'all',true);
 

Galv

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Updated to 1.1 – fixed a crash when an animation was playing on an event while it is unspawned.
 

MichaelRIR

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Galv would it be possible to port your Spawn Timer plugin to MZ, or to integrate it with this plugin?
 

Galv

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Yes, I am slowly porting all my plugins over as I have time.
 

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