Galv's Jump Ability

NeoPGX

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If you set the event to "Through", would that work for you?

Just tried that and it doesn't work. Sounds like this behavior is unintentional.
 

Galv

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Turning 'through' on in the event works, however - perhaps something conflicting in your project but not sure why it would.


I have added to my to-list to fix the behavior of jumping on a passable event and will get to it when I have time.
 

NeoPGX

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Turning 'through' on in the event works, however - perhaps something conflicting in your project but not sure why it would.


I have added to my to-list to fix the behavior of jumping on a passable event and will get to it when I have time.
 
Just letting you know I also tried disabling literally every other plugin including the ones that are extremely unlikely to conflict and the issue persists. So it doesn't seem like its an issue with my project.

EDIT: I just realized why it wasn't working. I have two maps in this project that are identical to one another. I forgot to set it on both maps.

Still this needs to be fixed as a person shouldn't have to set an event to through for them to be able on to the tile especially when it is set to below characters IMO.
 
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Galv

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Yup, I agree, it will be fixed as I said


EDIT: I believe this to be fixed now, please test it out.


I apologise to those who have requested changes, I have not forgotten about them (jump bonuses and conditions for jumping (eg. mp cost)). They will be done eventually, I am currently prioritising bugs before I get to the requests.
 
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Eliaquim

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Hi there!
Is there a way to use the jump with a script call or plugin command or comment tag? Any of them will be great to me. Because i want to assign this in a common event. Then assign this common event in a picture (to make a jump button for android).
 

TheFaz

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Hi! Love your plugin. Is there a way to trigger events when jumping? I'm making a platformer with it, and I want to make a bat enemy that flies between gaps, but I couldn't figure out how to make the Player Touch trigger trigger mid-jump. You have any solutions for that n such?
 

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