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Layer Graphics - Version 1.9
RPG Maker MV Plugin
Galv
Introduction
I couldn't live without graphic layers. Converted this one from my Ace script.
I have not tested this on slower computers to see what kind of lag large images create, but I would harazard a guess that especially playing on a server, larger files might cause issues when downloading. So make sure to test!
Screenshot

Features
This plugin allows you to use graphics as layers on the map, designed to be used for layer mapping (parallax mapping), fogs and other effects.
Layers can move at different speed to player movement (useful for perspective effects), slide like fogs, display at different levels on the map (below map, below characters, above everything, etc.), opacity, blend, etc.
Uses 'Plugin' command to change layer settings during game.
Battle layers are now implemented, so you can create fogs and the like for battles.
How to Use
- Copy the "GALV_LayerGraphics.js" file into your project's /js/plugins/ folder.
- Activate plugin using the 'Plugin Manager'
- Create a new folder in your project: /img/layers/
- Use Plugin commands to setup layers
- Read the 'HELP' documentation (also found in plugin manager) for more details and try the demo if you don't understand.
Plugin
Get it here
Credit and Thanks
- Galv
Terms
Free to use in any RPG Maker MV project including commercial. Please credit "Galv".
Updates
2016-06-15 - Version 1.9 - fixed compatibility issue with Yanfly Battle Core and layer positioning
2016-05-02 - Version 1.8 - fixed a crash when starting a battle with layers when no map layers were made
2016-04-16 - Version 1.6 - Added non-repeating layers to map. Added battle layers.
2016-01-23 - Version 1.5 - Added trial code for potential memory issue
2015-11-29 - Version 1.4 - Added efficiency code, added setting to specify tile size if you have changed it.
2015-11-06 - Version 1.1 - Can now add layers via map notes
2015-10-30 - Version 1.0 - Release
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