Galvs magic shards help

Hinorashito

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Okay so im using this script and only one of my actors in the game uses this script for her skills. I have just a few questions.

#1

Is there anyway to make her start with at least 2 shard slots open and 2 shards equipped?

and

#2

Since she is the only one utilizing this mechanic I placed this script under galvs magic shards

class Scene_Shards

  def next_actor

  end

  def prev_actor

  end

end

 

and for the common even that calls the scene In the script I placed $game_party.menu_actor = $game_actors[2]

SceneManager.call(Scene_Shards)

 

I wanted to make it so that you cant scroll between characters during the magic shard screen and that it is stuck on her and I was going to add a conditional branch so that this scene can only be called if actor 2 is in party.

 

SO to simplify my question 2 is there anyway I can make it so that when the scene call is executed it locks on actor 2 and I cant scroll to other characters since they will not be using the script?

 

And for my first question I was wondering if the actors have to level up before being able to equip shards or is there someway I can have them start with shard levels at least 2? Any help would be greatly appreciated.
 

Andar

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please provide a link to the script you've problems with, no one can help you if we don't know what script you're talking about...
 

nio kasgami

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if I understand you wanted to have only two slot for shard no?
 
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Hinorashito

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I wanted to start with 2 shard slots automatically and i can still get up to twelve
 

nio kasgami

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HOOO in the begin so you can call a simple script call in the begin of your game!
 

Hinorashito

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Yes but i need it so that only 1 actor can use the shard menu
 

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