Galv's Map Projectiles

Galv

Veteran
Veteran
Joined
Oct 1, 2012
Messages
1,188
Reaction score
1,148
First Language
English
Primarily Uses
N/A
What is the exact filename of your file in /img/pictures/ folder? Is it:
grenadeAnim(8,5).png
 

PKirkby

Veteran
Veteran
Joined
Oct 26, 2019
Messages
157
Reaction score
18
First Language
english
Primarily Uses
RMMV
What is the exact filename of your file in /img/pictures/ folder? Is it:
grenadeAnim(8,5).png
No it's not, it's just GrenadeAnim.png
 

ct_bolt

Creator
Veteran
Joined
May 3, 2012
Messages
840
Reaction score
341
First Language
Javascript
Primarily Uses
RMMV
@Galv Very Amazing Plugin! I know it's been a while but it's quite a cool one still. Great job on coding this! :cutesmile::thumbsup-right:

@PKirkby:
No it's not, it's just GrenadeAnim.png
lol ahh well that's most likely the problem then ;):guffaw:
name it grenadeAnim(8,5).png.
upload_2019-12-11_19-6-7.png
...like the example:
upload_2019-12-11_19-9-20.png

Sidenote:
Also try to match Upper/Lower case with the filename exactly, it doesn't matter to windows but certain OS's it will matter.:cutesmile::thumbsup-right:
 
Last edited:

PKirkby

Veteran
Veteran
Joined
Oct 26, 2019
Messages
157
Reaction score
18
First Language
english
Primarily Uses
RMMV
@Galv Very Amazing Plugin! I know it's been a while but it's quite a cool one still. Great job on coding this! :cutesmile::thumbsup-right:

@PKirkby:
lol ahh well that's most likely the problem then ;):guffaw:
name it grenadeAnim(8,5).png.
View attachment 128719
...like the example:
View attachment 128720

Sidenote:
Also try to match Upper/Lower case with the filename exactly, it doesn't matter to windows but certain OS's it will matter.:cutesmile::thumbsup-right:
Damn, I even thought of that but wasnt sure. Thanks alot!
 

PKirkby

Veteran
Veteran
Joined
Oct 26, 2019
Messages
157
Reaction score
18
First Language
english
Primarily Uses
RMMV
Oh, d
no prob. glad to assist :)[/QUO
no prob. glad to assist :)
I suppose I should ask, what size is the animation template? Now that I have it work I have to make up a template, the original ones are 192px per frame but it seems your bullet design is a little different.
 

ct_bolt

Creator
Veteran
Joined
May 3, 2012
Messages
840
Reaction score
341
First Language
Javascript
Primarily Uses
RMMV
Are you referring to the projectiles themselves?
Default are 80x30 but as mentioned above the filename specifies the number of frames.
So in the example image it has 8 frames each frame is 10 pixels.
The speed of how fast it loops through the frames is set to 5.
upload_2019-12-11_22-31-52.png
All frames are on a single row.
Does that help? Is that what you were asking?
 
Last edited:

PKirkby

Veteran
Veteran
Joined
Oct 26, 2019
Messages
157
Reaction score
18
First Language
english
Primarily Uses
RMMV
Oh I get it now. Thanks again
 

Martin

Veteran
Veteran
Joined
Apr 8, 2015
Messages
191
Reaction score
46
First Language
swe
Primarily Uses
RMMV
Hey @Galv this plugin is amazing! :D
 
Last edited:

CrasheR

PastaLaVista
Veteran
Joined
May 11, 2012
Messages
49
Reaction score
85
First Language
Polish
Primarily Uses
RMMV
Hello. Is there a way to set that plugin to use it with different platform levels?
When im on 1 i hit only 1, on 2 hit 2 etc.

I tried to use in event that get hit:
$gameMap.regionId($gamePlayer.x, $gamePlayer.y) === $gameMap.regionId($gameMap._events[this._eventId].x, $gameMap._events[this._eventId].y)
But it doesn't seems to work.


I created a bow thanks to that plugin, but it hits events even if they are on different regions. 1 = 2 :/
 

Attachments

Last edited:

Martin

Veteran
Veteran
Joined
Apr 8, 2015
Messages
191
Reaction score
46
First Language
swe
Primarily Uses
RMMV
Anyone have done this projectile for a hookshot? want to share the graphics?
 

CrasheR

PastaLaVista
Veteran
Joined
May 11, 2012
Messages
49
Reaction score
85
First Language
Polish
Primarily Uses
RMMV
I was able to get it right. Platform system works. Now i have problem with Pixel Movement :V
 

Martin

Veteran
Veteran
Joined
Apr 8, 2015
Messages
191
Reaction score
46
First Language
swe
Primarily Uses
RMMV
I was able to get it right. Platform system works. Now i have problem with Pixel Movement :V
Could you be so nice and post your solution? Im pretty sure many, including me would be happy for it
 

CrasheR

PastaLaVista
Veteran
Joined
May 11, 2012
Messages
49
Reaction score
85
First Language
Polish
Primarily Uses
RMMV
Could you be so nice and post your solution? Im pretty sure many, including me would be happy for it
Its a lot of work with that solution. I would need to crate whole tutorial for people to understand it. :L
 

Users Who Are Viewing This Thread (Users: 0, Guests: 2)

Latest Threads

Latest Profile Posts

This time around I don't have early access to the new maker, so I have to wait like everyone else to look under the hood. I really hope we get to soon though, I'm pretty excited :D
Chaos17 wrote on Poryg's profile.
Hi, I am following your videos tutorials serie about coding on MV and I am at the third video. Thank you for making it but's a bit hard to follow since you don't show the whole plugin at the end. I had to screenshot the lines between 110-159 because you scrolled so fast on them.
:rtear:
I'm not sure if I should be happy for MZ, or sad for MV.
Not going to lie.... The update's cool and all, but I immediately ran to Mog's site and was like, "Update! Update! Update!" while breathing on the page of his Star Ocean Battle System plugin. :kaoswt:
Ho boi. I can already see the storm of ugly actor faces RTP customizable facesets from MZ are gonna flood. XD

Forum statistics

Threads
99,463
Messages
965,686
Members
131,073
Latest member
James1998
Top