No it's not, it's just GrenadeAnim.pngWhat is the exact filename of your file in /img/pictures/ folder? Is it:
grenadeAnim(8,5).png
lol ahh well that's most likely the problem thenNo it's not, it's just GrenadeAnim.png
Damn, I even thought of that but wasnt sure. Thanks alot!@Galv Very Amazing Plugin! I know it's been a while but it's quite a cool one still. Great job on coding this!
@PKirkby:
lol ahh well that's most likely the problem then
name it grenadeAnim(8,5).png.
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...like the example:
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Sidenote:
Also try to match Upper/Lower case with the filename exactly, it doesn't matter to windows but certain OS's it will matter.![]()
no prob. glad to assistdayum, I even thought of that but wasnt sure. Thanks alot!
no prob. glad to assist[/QUO
I suppose I should ask, what size is the animation template? Now that I have it work I have to make up a template, the original ones are 192px per frame but it seems your bullet design is a little different.no prob. glad to assist![]()
Oh nice, they look great. Mine will be grenades, for now I'm just using filler art though.No prob. Made a few quick ones just now myself editing the RTP.
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I was able to get it right. Platform system works. Now i have problem with Pixel Movement :V
Its a lot of work with that solution. I would need to crate whole tutorial for people to understand it. :LCould you be so nice and post your solution? Im pretty sure many, including me would be happy for it
Hello Galv,
first off, thank you so much for your plugins. They help tremendously in making my game become reality.
Unfortunately I (most likely) encountered an issue with this plugin when using sprites with the ! prefix that disables the Y-shifting. In that case bullets will pass through the player, if directly standing to the left or right side of the shooting event.
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