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- Oct 1, 2012
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New Game Plus - Version 1.0
RPG Maker MV Plugin
Galv
Introduction
I know there are other plugins for this, but this might work a little different from them. I create plugins from scratch to help me learn new things.
Screenshot
Features
Adds a New Game+ feature to allow the player to start a new game that uses specified data (such as gold, items, variables, switches, actors, etc.) from a save file.
After the player encounters where you placed the activate code and then saves the game, the New Game+ option will be added to the title menu.
– The player can only start a new game using a save file that has had it activated during the game.
– Settings include lists of items, switches, variables, actors, etc. that allow you to control what data is and is not transferred over when starting a new game plus.
– The number of playthroughs is recorded to use if required during game.
Added: Ability to specify different windowskin for each message popup and ability to target actors that are following in the battle party.
Added: arrow pointing to target character, options for when using custom windowskin, faces and position settings now ork.
How to Use
- Copy the "GALV_NewGamePlus.js" file into your project's /js/plugins/ folder.
- Activate plugin using the 'Plugin Manager'
- Read the help file and examine the demo to learn how it works.
Plugin
Get it here
Credit and Thanks
- Galv
Terms
Free to use in any RPG Maker MV project including commercial. Please credit "Galv".
Updates
2016-06-26 - Version 1.0 - Release

