- Joined
- Oct 1, 2017
- Messages
- 26
- Reaction score
- 4
- First Language
- english
- Primarily Uses
- RMMV
I think this might be the root, one of this function might not supported before MV1.5 update.
// Cache
Galv.VNC.Scene_Boot_loadSystemImages = Scene_Boot.loadSystemImages;
Scene_Boot.loadSystemImages = function() {
ImageManager.reserveSystem('VNButtons');
Galv.VNC.Scene_Boot_loadSystemImages.call(this);
};
I would gladly update to the last version but it breaks too much plugins and things I set up to be worth. :/
If you have still the version 1.5 somewhere (or anyone there really), that should fix my issue. Thanks!
If by any means you need a compensation, I am open for a 'commission' to cover the time spent on your end. Your work deserves it.
// Cache
Galv.VNC.Scene_Boot_loadSystemImages = Scene_Boot.loadSystemImages;
Scene_Boot.loadSystemImages = function() {
ImageManager.reserveSystem('VNButtons');
Galv.VNC.Scene_Boot_loadSystemImages.call(this);
};
I would gladly update to the last version but it breaks too much plugins and things I set up to be worth. :/
If you have still the version 1.5 somewhere (or anyone there really), that should fix my issue. Thanks!
If by any means you need a compensation, I am open for a 'commission' to cover the time spent on your end. Your work deserves it.