- Joined
- Jun 25, 2020
- Messages
- 18
- Reaction score
- 4
- First Language
- English
- Primarily Uses
- RMMV
In my poject, I've created a simple gambling minigame between the player and an NPC. The game can be replayed indefinitely until the player lacks the funds to make a minimum bet. However, clever players can save between bets and just always bet the maximum, then reload the game if they lose. Repeat for infinite money. I'm wondering how I can prevent this. My first thought was to trigger an autosave after each bet, but clever players can circumvent that with multiple save files.