- Joined
- Oct 6, 2012
- Messages
- 172
- Reaction score
- 34
- Primarily Uses
I stole this idea from Farcry 4 admittedly.
But, in my game, you are invited into a room in which they offer you to join them. However some problems arise and you are left alone in the room, given the command "Wait here a moment." You then hear screams, loud crashes and crying from outside the door. You have the option to leave because you don't want to risk being killed too, or you can wait. However waiting will take around 5-6 minutes real time of waiting in the room. Once they come back, you can join the organization and play a completely different storyline to if you ran away.
However, I'm afraid that 5-6 minutes would be too long to wait and the player would assume they have to leave.
Thoughts?
But, in my game, you are invited into a room in which they offer you to join them. However some problems arise and you are left alone in the room, given the command "Wait here a moment." You then hear screams, loud crashes and crying from outside the door. You have the option to leave because you don't want to risk being killed too, or you can wait. However waiting will take around 5-6 minutes real time of waiting in the room. Once they come back, you can join the organization and play a completely different storyline to if you ran away.
However, I'm afraid that 5-6 minutes would be too long to wait and the player would assume they have to leave.
Thoughts?

