Game Concept

eadgear

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Since I was in my 6th grade I started making games, board games to be precise. It is to resolve our boredom. We don't have computers, consoles and cellphones that's why I started to think of, "how about I create some games" I made a lot, I think more that 15 board games. But since we are now in digital age, I started to think "how about making some digital games?" I began designing some but something stops me. I don't know how to program one.


That's why I'm here in case someone ask me any tips or designs to add some value in their games or asking a game to create.


Here's some of my random game ideas in my brain bank.


There are lots of collecting games from card, demon to monster but how about we collect something different. Something we can show to our friends and say "look what I got in my armory". Yes, an armor and weapon collecting games. It is different from monster hunter like games since we are not hunting monster here but fighting against armored enemies. A pokemon like game where instead of catching pokemon, you loot their armor when you defeat them. Of course you cannot loot something that you already destroyed, like someone's helmet. Gym leaders are instead gladiators who own a Colosseum. Random encounter are just knights roaming around the cities.


Another game is a dark rpg. You started as werewolf. Your duty is not to save the world. But to gather companion to conquer the world. You cannot go out when it's full moon unless you are strong enough to fight against soldiers guarding the cities (more random encounter when you are in werewolf mode). At first, you were just a thief gathering information about the stories of werewolf appearance and encounters. You meet your fellow werewolf one by one. And at some point of the game you starting conquering a city. Random encounter are bandits asking for money. Boss battle are either werewolf, vampire or werewolf hunters.


And here's the last for now (need to do some work). I have a good name for this game, "The adventure of (name) in nightmare valley". That's right, start to think persona games with weird monsters that you can only see in your nightmares. You started to think that it is another demon collecting game but it is not. Your party abilities here isn't befriending nightmares and use them against other nightmares. The players ability here is to fuse themselves with dreams, like someone dream to be a policeman, nurse or a doctor. Nurse can heal and can use syringe to attack, sailors can smash you with their giant anchors. The story behind nightmare valley is those become nightmares are those people who conquered by nightmares over their dreams. 


Feel free to ask me for some good idea or help with brainstorming with your game
 

Kes

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This forum is for discussing the design of game mechanics, not general story lines as concepts.


I've moved this thread to General Lounge. Please be sure to post your threads in the correct forum next time. Thank you.
 

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