RMMZ Game Dev Streams, Tutorials, and more?

ImaginaryVillain

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Have you ever asked yourself if RPG Maker needs 30 frames of animation for each character? Have you ever wondered how to make your world animated entirely with particles? Are you tired of tiles? Do you really want to see what RPG Maker MZ is capable of? Let me show you as I stream game dev and reveal all the secrets.

Don’t believe me?




If that interests you, I stream every weekday at 2am Pacific time, and just randomly if it suits me on YouTube. Drop by and check me out!

https://www.youtube.com/imaginaryvillain

Or check out my most recent Stream.


My Tutorials:
Description:
Through various tutorials I will teach you how to parallax using PIXI particles, this will allow you to do things such as have an unlimited number of parallaxes. Create moving water, weather effects, fires, etc. Attach images to the player, and even place images at the tilemap level that the player can run circles around creating a fake 3D effect. Or even create animations. The sky's the limit, and you'll never look at particles the same way again. :LZSexcite:

Requirements:
RPG Maker MV or MZ

These tutorials use the following plugin.
Particle Emitter https://forums.rpgmakerweb.com/inde...ter-easy-making-particle-effects-in-mv.97729/

$gameMap.createPEmitter(id, [imageNames], config, this._eventId);
$gameMap.setPEmitterPos(id, x, y);
$gameMap.setPEmitterZ(id, z);
$gameMap.deletePEmitter(id);

Note: In place of this._eventId you may use a specific event number or -1 for the player.



This first tutorial covers using a scenery particle to have an unlimited number of parallaxes, and a bit about animation. It also covers the basics of setting up Particle Emitter, along with the basic 4 commands that we will be using for most of the tutorials.

Link to the Scenery Particle
https://www.mediafire.com/file/e963a7i4j003vzk/scenery.json/file



This second tutorial convers a movable particle, and demonstrates how to attach images to the player or events at the tilemap level. This images will then follow the location of the target. It also demonstrates how to allow the player to run around an image giving the appearance of it being 3D.

Link to Movable Particle:
https://www.mediafire.com/file/iintiqdrolm85ge/movable.json/file
 
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ImaginaryVillain

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Thanks! Also for those who don't check profile posts (you know who you are)... I'm about to start streaming again in 10 minutes.

 

ImaginaryVillain

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For all the people who don't follow my profile posts with baited breath, you know who you are... Well okay it's probably most of you. But whichever of you is waiting out there in the bushes, stop stealing my Door Dash! :kaolivid:

Also... new stream. :LZSwink:
 

ImaginaryVillain

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Streaming more game dev in about 20 minutes or so... For those who don't blindly follow my status updates. :kaolivid:

 

ImaginaryVillain

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Going to start streaming in about 15 minutes or so. Also I should really update this thread more often, I stream 5 times a week... But haven't updated this thread in 7 days. :LZSlol:

 

ImaginaryVillain

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May as well bump this thread with my latest stream in 15 minutes or so.
 

ImaginaryVillain

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The waifus are on strike, so we grabbed another doll from the attic...



..but who is also clearly equally adorable... If you just don't think about it, look at it, or smell it? Er... Maybe it's just best to click the play button and move on quickly. :kaoswt:
 

ImaginaryVillain

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Back to the game dev grin in about 20 minutes or so...
 

ImaginaryVillain

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Honestly it's just an excuse to play with my dolls. Starting in about 20 minutes or so. :LZSexcite:
 

ImaginaryVillain

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Rise from your grave thread... We've got streaming to do. :kaojoy:



Going to start in about 25 minutes or so.
 

ImaginaryVillain

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Pretty much at the testing phase for my prototype. Going to be streaming in 25 minutes or so for those intereted. :LZSexcite:
 

ImaginaryVillain

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Hopefully this is the last stream before the prototype is released. :kaoswt:



...Pesky last minute problems.
 

ImaginaryVillain

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Rise from your grave little thread, we've got game dev work to do in 15 minutes or so.
 

ImaginaryVillain

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I swear this thread would be 10x more useful if I posted in it more than once or twice a week. :LZSlol:

Anyway, streaming more game dev on Poppet Quest in 15 minutes or so.
 

ImaginaryVillain

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Tonight on stream I study the social hierarchy of cursed plushie tigers. :popcorn:



..starting in about 30 minutes.
 

ImaginaryVillain

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Decided my bosses need some graphical love. This is my improved "Snugglewuffle". :LZSexcite:
snugglewuffleProfile.jpg

Also streaming in about 20 minutes or so.
 

ImaginaryVillain

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Watch one man struggle to find reasons not to switch to other engines continue working on his Diablo style game in MZ! :kaoswt:
 

ImaginaryVillain

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Back to streaming more Poppet Quest game dev in about 30 minutes. :LZSexcite:

 

ImaginaryVillain

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Well after something of a small vacation from streaming... Yeah it was like 4 days. It's time to go back to work on Poppet Quest.
 

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