- Joined
- Jun 22, 2019
- Messages
- 1,014
- Reaction score
- 6,154
- First Language
- Absurdism
- Primarily Uses
- RMMZ
Have you ever asked yourself if RPG Maker needs 30 frames of animation for each character? Have you ever wondered how to make your world animated entirely with particles? Are you tired of tiles? Do you really want to see what RPG Maker MZ is capable of? Let me show you as I stream game dev and reveal all the secrets.
Don’t believe me?
If that interests you, I stream every weekday at 2am Pacific time, and just randomly if it suits me on YouTube. Drop by and check me out!
https://www.youtube.com/imaginaryvillain
Or check out my most recent Stream.
My Tutorials:
Don’t believe me?
If that interests you, I stream every weekday at 2am Pacific time, and just randomly if it suits me on YouTube. Drop by and check me out!
https://www.youtube.com/imaginaryvillain
Or check out my most recent Stream.
My Tutorials:
Description:
Through various tutorials I will teach you how to parallax using PIXI particles, this will allow you to do things such as have an unlimited number of parallaxes. Create moving water, weather effects, fires, etc. Attach images to the player, and even place images at the tilemap level that the player can run circles around creating a fake 3D effect. Or even create animations. The sky's the limit, and you'll never look at particles the same way again.
Requirements:
RPG Maker MV or MZ
These tutorials use the following plugin.
Particle Emitter https://forums.rpgmakerweb.com/inde...ter-easy-making-particle-effects-in-mv.97729/
This first tutorial covers using a scenery particle to have an unlimited number of parallaxes, and a bit about animation. It also covers the basics of setting up Particle Emitter, along with the basic 4 commands that we will be using for most of the tutorials.
Link to the Scenery Particle
https://www.mediafire.com/file/e963a7i4j003vzk/scenery.json/file
This second tutorial convers a movable particle, and demonstrates how to attach images to the player or events at the tilemap level. This images will then follow the location of the target. It also demonstrates how to allow the player to run around an image giving the appearance of it being 3D.
Link to Movable Particle:
https://www.mediafire.com/file/iintiqdrolm85ge/movable.json/file
Through various tutorials I will teach you how to parallax using PIXI particles, this will allow you to do things such as have an unlimited number of parallaxes. Create moving water, weather effects, fires, etc. Attach images to the player, and even place images at the tilemap level that the player can run circles around creating a fake 3D effect. Or even create animations. The sky's the limit, and you'll never look at particles the same way again.

Requirements:
RPG Maker MV or MZ
These tutorials use the following plugin.
Particle Emitter https://forums.rpgmakerweb.com/inde...ter-easy-making-particle-effects-in-mv.97729/
$gameMap.createPEmitter(id, [imageNames], config, this._eventId);
$gameMap.setPEmitterPos(id, x, y);
$gameMap.setPEmitterZ(id, z);
$gameMap.deletePEmitter(id);
Note: In place of this._eventId you may use a specific event number or -1 for the player.
$gameMap.setPEmitterPos(id, x, y);
$gameMap.setPEmitterZ(id, z);
$gameMap.deletePEmitter(id);
Note: In place of this._eventId you may use a specific event number or -1 for the player.
This first tutorial covers using a scenery particle to have an unlimited number of parallaxes, and a bit about animation. It also covers the basics of setting up Particle Emitter, along with the basic 4 commands that we will be using for most of the tutorials.
Link to the Scenery Particle
https://www.mediafire.com/file/e963a7i4j003vzk/scenery.json/file
This second tutorial convers a movable particle, and demonstrates how to attach images to the player or events at the tilemap level. This images will then follow the location of the target. It also demonstrates how to allow the player to run around an image giving the appearance of it being 3D.
Link to Movable Particle:
https://www.mediafire.com/file/iintiqdrolm85ge/movable.json/file
Last edited: