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Making a game is shaping up to be the most complicated and challenging project I've ever taken on. For the most part this is because on my own I don't have the skills to achieve what I'd like to. If I don't want a game I make to suck, I'm going to need help with things like the creation of graphics and music that (1) don't seem mismatched or out of place and (2) aren't the generic stuff used in a thousand other games. I think the easiest way (and maybe the only way) to find these resources is to have them created specifically for my games.

The problem becomes getting people interested enough in the game to want to help out. What are your opinions on creating a "rough draft" of a game using whatever resources are available, then seeing if that can get anyone interested in providing resources or helping to expand the basic game? Has anyone tried that? Is it a good idea or just a waste of time?

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