HexMozart88

The Master of Random Garbage
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Welp. Back with another probably obvious question. So, after the first battle in the game, the whole thing lags enormously. I assume there's a really heavy parallel process event, but when I set checks on my pages (doing what Andar said and giving each page a different sprite), it's working the way it's supposed to. So perhaps there's a parallel process that doesn't turn off when I turn off the switch that activates it?

Here's what I've done.
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I've been working away at this all morning and the answer is probably obvious but I really can't figure it out. It'd be easier if I had more events, but I have to limit myself for the One Map.
 

HexMozart88

The Master of Random Garbage
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Gonna have to bump this because I can't really progress in the game until this is solved.

Update: Still haven't figured it out. I've removed every script, removed the picture calls, and changed the way I erase the pictures. It still lags. I'm really scared I'm going to have to cancel this game if I can't figure this out.
 
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