- Joined
- Mar 20, 2018
- Messages
- 2
- Reaction score
- 7
- First Language
- Portuguese
- Primarily Uses
- RMMV
Hi ALL,
So, the game is based, the feature that I want to make functional is to randomly point what the next map that the player in going to go. MAP (in RM) = TILE (in ZIMP). Like drawing a card, when the Player goes through a door, I want to set the next map to be Kitchen or Bedroom, and so on. But, it need to have the option to go back to previous room, so I need a remembering system for the MAP's ID's.
Right now, I got this far:
and it works like this:
Note: The Text in the middle, 'OI JULIETA!' was to check if the Commands were happening. The Text was not show/command were not happening. So the Else was not happening, still, a transferring player occurred, even when on other Room (C or D) there were NOT the B Room.
I want to discover where is the logic ERROR and make it work without using Plugins.
Either way, if you know any Plugin that can help make that system, i would like to try it.
Also, is there a game, made with RM's that use this system? I would like to see.
Can you help me?

I discovered months ago the card solitaire game ZIMP (Zombies In My Pocket). I already know that there is the downloadable version for mobiles. Yet, just for knowledge, I was trying to make a game based on ZIMP.
Link for detailed info HERE.
Link for detailed info HERE.
So, the game is based, the feature that I want to make functional is to randomly point what the next map that the player in going to go. MAP (in RM) = TILE (in ZIMP). Like drawing a card, when the Player goes through a door, I want to set the next map to be Kitchen or Bedroom, and so on. But, it need to have the option to go back to previous room, so I need a remembering system for the MAP's ID's.
Right now, I got this far:
and it works like this:
It works, the randomize system to go to new rooms.
Yet, when trying to make the comeback to previous room, it transfers me to a black map with the Ships of the games on top of one another, like a debug map or, I think, it's the MAP ID 0 (zero). The logic is like this:Note: The Text in the middle, 'OI JULIETA!' was to check if the Commands were happening. The Text was not show/command were not happening. So the Else was not happening, still, a transferring player occurred, even when on other Room (C or D) there were NOT the B Room.
I want to discover where is the logic ERROR and make it work without using Plugins.
Either way, if you know any Plugin that can help make that system, i would like to try it.
Also, is there a game, made with RM's that use this system? I would like to see.
Can you help me?


