Evgenij

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Can someone explain me how the gameloop works? How perfomant is it?

I see that it has something to do with the requestTick method which is called every time the calculations for a frame are finished, right before the tickEnd method.

Thanks 
 

Iavra

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fpsmeter.js contains multiple calls to requestAnimationFrame and this part: "maxFps:60".


It's minified, though, so good look trying to understand what it does ^^
 

??????

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..It's minified, though, so good look trying to understand what it does ^^
The Mv Demo game's files - all of them - were also minified... Its not a hard thing to reverse
 

Evgenij

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Thanks to everyone. This has helped a lot!
 

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