- Joined
- Aug 8, 2013
- Messages
- 268
- Reaction score
- 192
- First Language
- English
- Primarily Uses
Day 14
I finished a few more inner workings of the game, making sure the rest of the systems keep the same color scheme (Like battle damage popups and such)
Finished creating the idle directions of the female base:
Also completed another character's status face:
Her name is Gesine, and she's going to be one of the few main tanks of the game. With a kind heart she'd rather protect others than harm them, and her skills will reflect that. Anyway I now have two branched off paths. I can either go face happy, or create the walking animations.
What I learned today: I suck at boobs.
I finished a few more inner workings of the game, making sure the rest of the systems keep the same color scheme (Like battle damage popups and such)
Finished creating the idle directions of the female base:
Also completed another character's status face:
Her name is Gesine, and she's going to be one of the few main tanks of the game. With a kind heart she'd rather protect others than harm them, and her skills will reflect that. Anyway I now have two branched off paths. I can either go face happy, or create the walking animations.
What I learned today: I suck at boobs.






