GMD: Day 1 May 3rd
I checked out Cromwell the Eternal promise from one of my team mates and left some detailed feedback for him. I consider improving myself also involves giving other people the means they need to improve as well.
Right now I am working on revamping the ending to Silver Town, and implementing Shade and Wolfe's back story/characterization.
Spoilers below for story purposes and the big twist:
Shade will be the sole survivor of the Pax Anthor slaughter and daughter of the original Avatar. Had the town remained with the Empire, she would have been the new Avatar and not Emmet. The spirit of the old Avatar will explain this to her in private and not to trust Willard.
Wolfe will be one of the original people like Ivan and Heifclif who was present for the Pax Anthor slaughter. Ivan and Wolfe will also have some dialogue together, but Emmet will start to warm up to him the most when he starts mentioning there is something strange about the cleric Willard.
Wolfe having served the Empire in Pax Anthor slipped into the Bestman's ranks and followed Kassandra back with Jura with the duty of assassinating the weakened mage.
So he was there but working with Silver Town as a double agent
He was unable to assassinate Jura due to Kassandra being protected by the demon King due to their affair
Once Wolfe knew, he was forced to remain in Silver Town as he was unable to rejoin the Empire. He also kept an eye on Kassandra since he failed that day and discovered Willard's real origin as did Kassandra's husband killing her. So he witnessed the murder, and brought Willard back to town, as insurance.Willard thinks Nidale was the one to bring him back, since Nidale and Kassandra were old friends. The mace will show them the real memory though.
Now it's a matter of Data base cleaning up. I learned how to sum columns, but not individual column entries for calculating hits necessary to kill individual creatures with the basic attack formula. I'll need some more tutorials/help to get it all together.
Emmet's Defense must decrease. He simply isn't taking any damage, though his is successfully taunting 90% of the time.
Willard needs his skills reduced, as he has far too many.
Shade and Willard will have their mana pools halved to make them more dependent on Mana Regen and Staves respectively.
I've got some behaviors on the way, as well as some more graphical work to do. One of which I am particularly fond of, the torn and ripped rug overlays.
I fixed the input puzzle accordingly:
I used a switch to control if a wrong response was used, and one for a correct response to lock the puzzle.
Now the three most common answers regardless of capitalization will be right.
I've been considering doing a more elaborate magic circle with multiple layers and colors, and think the idea could apply to different maps across an entire dungeon now.
That's all for today.