Fantasy realist/Advocatus Diaboli
Everyone here works really hard to make their project happens. I would like to show all of you about APNG in MZ, but I am still learning so not worth showing yet.
Oh definitely, it's such a pretty wallpaper/background lol. Might use it for some major event mid/late game then.
i agree on the empty space Issue, i just think that the red clouds on the left side should look more like the bigCloud which is on the righ side
If you want, send me the Imgs without the New game and other extra outline stuff ,and i will try it..
Take a look at other people's maps in this thread for some inspiration. For example, look at @Frostorm's town map, even though it's a WIP. There's literally only 1 square looking thing in his map (the small square cliff sticking out next to the stairs in the middle/left of the map), but I suspect that part is still being worked on. The rest of his map looks very natural/organic. Also, make use of elevation a bit, perhaps not as much as in @Frostorm's map since that's a mountain village, but having a 1 tile elevation change here and there helps a ton.The big building on the top left is meant to be the church. I tried to get around the town being too blocky with some curved roads on the corners and some side streets. I don't really know how to make it less of a square though given how RPGmaker works.