- Nov 16, 2018
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@Tuomo L, so yo floating continent has a floating island in it? I dig it. I also like how compact and contained everything is! Yo winter land is right next to yo desert land, but mebbe your map isn't meant to be all that realistic so I'll let it slide? What I would do, though, is making the river to the north do a few bends, not just run east in a straight line. Jus' my bit of advice!
Thanks for the feedback! I definitely see what you're saying, so I'll play with it some more, I added the cliff towards the end of working on it, so I'll keep in mind that I need to consider space more when I do that in the future!Looks Great, I feel the Lower Part feels slightly boxed up, So I would say maybe consider expanding it a little bit ? Otherwise, looks Great to me.
I thought the same thing about the windows when I placed the one, but I felt like I would have to extend the width of some houses to make room for them, and you're absolutely right about the baroness of the cliff parts, I think I wasn't too worried about them because you don't have access to them. But I'll definitely add, at least, some trees! Also, with those cliff parts, I actually already have tiles for making the cliffs more dynamic, I just hadn't really gone that far, being how I challenged myself to make a map quickly! I've seen PandaMaru's Tiles and they're amazing as well though!looks pretty good in terms of overall composition; the buildings lack windows/ornamentation/signage but could be you're doing that on the event layey if at least part of it is dynamic; the barrenness of the surrounding hills is pretty pronounced, maybe they could use some trees and foliage, it depends if you're going for a "minimalist" aesthetic or not, what else...oh, this probably comes to mine because I just discovered the resource in question but PandaMaru's cliff parts could add a lot of verticality and diversity to your cliffs.