- Apr 3, 2021
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More than happy to playtest this dude! Looks 'dead' interesting... Mwahahahaha!lurching violently forwards and making determined progress towards a launch on my scary spoopy spooktober jam game, murdered sleep. everything is WIP but I'm unlikely to be touching up individual elements until I have started the first rounds of playtesting/actually released some kind of playable demo build
but if everything goes according to plan (ha ha ha fat chance I know!!!!) this should be on sale by halloween!
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gonna need playtesters rll rll soon.
I made a rough draft for my next dungeon's layout. It's going to be a dark and mysterious forest setting measuring (100x55) tiles, split into 25 smaller (20x11) maps. I'm trying to decide if the player should have to get both "keys" to unlock the boss "door", or make it so only 1 key is required...
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I just drew the river for that map, how's it look?
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Like the river it looks good!
I especially like the bits of detail to the left of the tree near the tent. Very nice!
Is this going to be a Zelda style dungeon, i.e. one made up of static screens?