- Nov 10, 2020
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Thank you!Those are really, really nice looking walls! I also love the drooping plants and the chunks taken out on top. That big rock is also super nice, with how it looks like it's actually part of the ground instead of on top. (I'm a big sucker for realistic scenery)
Ideally, I don't want the environments to have anything that looks too obviously like a human dev placed them there. Even towns will be constructed organically, and look unplanned. Part of this effort is to make tiles that merge as seamlessly as possible in overlapping layers. And I want some sense of depth. Makes the world feel bigger to me.