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@ adiktuzmiko Dungeon tile set RTP default. Tile Set A both walls and floors are used for this for the volcano (Dungeon A4/A5 - all being used from slot A except for the stairs it's in slot 
@candacis Thanks for the input on the background. I'm prob going to change the tile for the ground similar to map 2/3 as some of the tiles automatically create a transparency border with it. It's a custom tile set so I think it's clashing with other elements. As stated before though, I'm going to put some shadow on the walls to give depth incase it doesn't do so by default. This is just basic ground work.
As for the water temple with the pillars it was a filler for walls giving the impression the area is HUGE since it's a temple I wanted to use pillars but I think I will add some wall features to it but still have a decent amount of pillars since it's a temple. Atm they're just fillers so I know where I had to draw my floors from point A to Point B
The bridge on your map looks nice. Reminds me of Earthbound in a way.
Thanks for the input!
@candacis Thanks for the input on the background. I'm prob going to change the tile for the ground similar to map 2/3 as some of the tiles automatically create a transparency border with it. It's a custom tile set so I think it's clashing with other elements. As stated before though, I'm going to put some shadow on the walls to give depth incase it doesn't do so by default. This is just basic ground work.
As for the water temple with the pillars it was a filler for walls giving the impression the area is HUGE since it's a temple I wanted to use pillars but I think I will add some wall features to it but still have a decent amount of pillars since it's a temple. Atm they're just fillers so I know where I had to draw my floors from point A to Point B
The bridge on your map looks nice. Reminds me of Earthbound in a way.
Thanks for the input!
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