Game & Map Screenshots 4

Status
Not open for further replies.

Shion Kreth

White Knight
Veteran
Joined
Jan 28, 2013
Messages
281
Reaction score
47
First Language
English
Primarily Uses
Thanks Ksi, I will check it out when I have a good stretch of time. ;)

Alright, since I'm engaging in the learning experience I figure I'll put up a few dungeon maps I created when I began using rpgmaker, don't think these are as bad as the village, but we'll see what everyone thinks. Without further ado..

Chronologically this was one of the first ones I made and I was pretty pleased with it:

Don't even ask me why ALL FOUR WALLS are different thicknesses, these bandits were clearly intoxicated during the construction process.

This one was OK, I see now the corner rooms are pretty bare.(The empty space at the top is because it's the same proportions as the map for it's lower floor so everything lines up, and there's a secret passage there on the lower level)

 
Last edited by a moderator:

monkeyintartan

TartanMonkey
Veteran
Joined
Nov 13, 2013
Messages
195
Reaction score
122
First Language
english
Primarily Uses
@Shion Kreth I think the layouts of the maps are fine however I do think there is a bit to much open space, I think you should either add more fixings, eg. pots/pillars to areas to fill them out more or to keep the layout but shrink it down a little so there is less blank space.

Overall though I like where you heading with them, will be good to see them with characters in or any events u intend to have so that we could get a bit more idea of how the map is occupied.
 

Shion Kreth

White Knight
Veteran
Joined
Jan 28, 2013
Messages
281
Reaction score
47
First Language
English
Primarily Uses
@Shion Kreth I think the layouts of the maps are fine however I do think there is a bit to much open space, I think you should either add more fixings, eg. pots/pillars to areas to fill them out more or to keep the layout but shrink it down a little so there is less blank space.

Overall though I like where you heading with them, will be good to see them with characters in or any events u intend to have so that we could get a bit more idea of how the map is occupied.
They were originally used as dungeon enviroments with random battles, i see i didn't set the map screenshot script to record events.. their weren't too many though; the cave one lead up to a boss battle and the other two are middle floors of a 3 and 4 floor dungeon respectively.
 

monkeyintartan

TartanMonkey
Veteran
Joined
Nov 13, 2013
Messages
195
Reaction score
122
First Language
english
Primarily Uses
@Shion Kreth I think the work well for the purpose your saying but still think there a little plain, if there a dungeon surely u want things to look at and uncover like hidden items or secret passage ways, Maybe adding more cracks to the walls or cobwebs, they just seem a little clean to be a dungeon.

Hope that makes sense lol,
 

mlogan

Global Moderators
Global Mod
Joined
Mar 18, 2012
Messages
14,078
Reaction score
7,767
First Language
English
Primarily Uses
RMMV
@Shion - Like the others said a bit big and bare. But really, for a beginner these are not bad at all. I've seen some pretty horrific maps (like people with no concept of which tiles are floor/ceiling/wall), so these are decent. Just keep working at it. I still have to ask myself: How can I make it smaller (even if I think the size is fine) and where can I add detail? Really, you are off to a good start. Just keep practicing.
 

XPKobold

Veteran
Veteran
Joined
Mar 14, 2012
Messages
250
Reaction score
91
First Language
English
Primarily Uses
RMXP
Hello there it's been a while since i posted here but here a few more screenshots of some mapping in XP Been working on and off again while doing multitasking on other things like work and drawing.

Will only put small maps until i can figure out how to screencap an entire map that bigger than 30 x 30. Considering i've expanded some of the maps. 

Forest Exit Area.


Entrance to the Cave.

  
Cavern Dungeon

 

Euphony

Veteran
Veteran
Joined
Mar 13, 2012
Messages
553
Reaction score
1,221
First Language
English
Primarily Uses
RMVXA
@XPKobold: It's a nice start, but your cliffs and cave walls look a bit too perfect. If you want a more natural look, try following the "rule of three": never let the wall extend in a straight line for more than three tiles. This was a commonly used practice back when XP was more popular, and it seemed to work out pretty well.

Also, it looks like the shadows in your second two screens need to be set to Translucent.
 
Last edited by a moderator:

slimmmeiske2

Little Red Riding Hood
Global Mod
Joined
Sep 6, 2012
Messages
5,906
Reaction score
4,222
First Language
Dutch
Primarily Uses
RMXP
@XPKobold: I agree with what Euphony said. Besides that all maps are rather barren. I'd add some more trees in the forest map at the very least. Same with cave and entrance to it, the ground and walls are so empty. Some plants, tall grass, flowers, rocks might make it look more nicely :)
 
Well, another XP map over here:


I know I need to move the one tile width bookshelf and there's a very minor error with drawers on the left side that needs to be fixed in the tileset file. Besides those things mentioned, I'd like some opinions on how to make it better. Oh and it's supposed to be some kind of self-help group :)
 
Last edited by a moderator:

mlogan

Global Moderators
Global Mod
Joined
Mar 18, 2012
Messages
14,078
Reaction score
7,767
First Language
English
Primarily Uses
RMMV
I dunno slim, I think it looks great. The one and only nitpicky thing I can see is the plant behind the couch in the top left. But overall, I love the color and there's plenty of stuff there without it being overly crowded. It's really cute.
 

Celianna

Tileset artist
Global Mod
Joined
Mar 1, 2012
Messages
10,532
Reaction score
5,539
First Language
Dutch
Primarily Uses
RMMV
New Game & Map Screenshot thread opened here. If you've posted a screenshot on the last 3 pages of this thread, you can post it in the new topic.
 

Blair Pendragon

Veteran
Veteran
Joined
Jul 15, 2012
Messages
91
Reaction score
41
First Language
English
Primarily Uses
oops, ill post in the other thread
 
Last edited by a moderator:
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 0, Guests: 2)

Latest Threads

Latest Posts

Latest Profile Posts

I've been busy working on other projects this month so I haven't been able to do much towards finishing the prep work for my RPG, but I did brainstorm some interesting ideas for the game.
redrawing one of three my VNM protags
I'm making my game in both English and Portuguese. I wonder if I should add Spanish too? :v
Thinking about picking up Luna Engine, but also wondering if I should wait to see if it goes on sale.
So looks like the last Star Wars movie sucked. We feared George would kill his own legacy after Episode 1. But look like he handed off to others to put it out of its misery. Does that count as assisted suicide?

Forum statistics

Threads
93,704
Messages
914,808
Members
123,310
Latest member
magicvampire582
Top